I do love the stawmanning of: no actually, these players that wanted cold tech gone just didn't get it, didn't exploit the environment for all it's tactical nuance, and are thusly atrocious at the game, when A. it is pragmatically not actually nuanced at all, and B. it was boring.
Why do you just outright dismiss our our argument that we found how it grinded games to a sputtering halt faster than a CAS strafe, pinning our army, incredibly boring? That is the most damning thing one could say during a critique of a computer game, it was boring.
Because if blizzards slowed your game down to a crawl you clearly didn't understand the cold tech mechanics. Passive play during blizzards is an issue with the players, not the mechanics.
It's not a strawman when multiple people keep revealing that they didn't get it by saying their response to blizzards was to hunker down. It's a very passive playstyle, but blizzards rewarded proactive play tenfold.
Moreover, if ypur complaints are the game was too slow why did people petition for thngs like more expensive tech costs and slower vp bleed? It was a much faster game before the vCoH crowd convinced Relic to neuter it. You didn't have the option of turtling because you'd be way down on VP's. As it is now if you hold one vp and one fuel for the entire game you're guaranteed a king tiger, regardless of what your opponent's larger map presence and vp drain. This is by the by why competitive play is obsessed with squad wipes. Map control means dick in this game as long as you have fuel.