
Feel free to download them and check if you got any use for it, no need to add my name to them or smth

Linkkerino
Thread: Coh2 videos12 Feb 2015, 19:11 PM
Since rewind ended, i have decided to share the animations so anyone can use them in their streams or whatever they want ![]() Feel free to download them and check if you got any use for it, no need to add my name to them or smth ![]() Linkkerino In: COH2 Shoutcasts |
Thread: Make War not Love 2 - The Rematch12 Feb 2015, 17:21 PM
Im actually considering to buy rome 2 and play it instead of coh2 during the weekend ![]() In: Lobby |
Thread: Maxim Spam has to stop11 Feb 2015, 15:58 PM
3 maxims are surprisingly effective in 2v2's and above A lot of people don't know it ![]() In: COH2 Gameplay |
Thread: Bulletins9 Feb 2015, 20:35 PM
So im wondering if bulletins apply to recrewed weapons and vehicles? Thanks in advance ![]() In: COH2 Gameplay |
Thread: Abandon vehicle bug7 Feb 2015, 21:55 PM
Probably the self repair has the same mechanic as the sturm tiger reload process, unintended or intended. That is the question ![]() In: COH2 Bugs |
Thread: Making ram useful again31 Jan 2015, 21:31 PM
So you want to ram with 2 t34s and kill a tiger? No thank you. It does not die obviously, just the main gun and maybe 1/5 of its health In: Lobby |
Thread: Making ram useful again31 Jan 2015, 19:05 PM
Just make one ram damage the main gun of the enemy tank and after that it can shoot 3-5 times before the gun gets destroyed, damaged main gun crit and destroyed gun will go away after fully repaired. 2 rams will also destroy the enemy vehicles main gun. If someone could add this to a mod, that would be a great way of testing how this would work! In: Lobby |
Thread: Tips & Tricks for Newbies27 Jan 2015, 21:00 PM
You can see if a house is manned by right clicking it with a unit, if it flashes red it is occupied. katjuska's first volley lands a bit further than the center of the circle Middle mouse is the best way to move camera ![]() g43's can reveal the minimap if right clicked on crawling units, doens't work with panzerfusiliers. In: COH2 Gameplay |
Thread: Suggestion for War-Spoils Dupes13 Jan 2015, 22:19 PM
I wan't to be able to bet money on obs mode ![]() In: Lobby |
Thread: S-mine launchers10 Jan 2015, 13:13 PM
Aoe around the tank, or in front of the tank only, i think it should chop off 50% of the soldiers health who are in the aoe, this would then make it good for forcing a reatreat on already weakended squads chasing it. The effective range should be relatively close to the tank, but i would like to see some light damage done to nearby squads aswell. I also think it should do damage to friendly squads, making it more of a lonely tank defence weapon. Cost could be about 50-80 munitions, depending how effective it is. In: Lobby |
ChaosLord
Rudolph Jutler
heroicweasel
Sirlami
(?l?) c John1986 c
(?l?) PzDiv Viper
(?l?) Yope
(?l?) Mak?N
Jakkela
SweetrollWerfingNearTheDoor
Liquid Snake
Sirlami
Rolfson
Y-Sol | WWT
aka V*jeban* Nickname
Opa_bokma
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cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger
