
Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Counter to two man soviet sniper squads22 Mar 2014, 01:51 AM
Feels OP as hell In: COH2 Balance |
Thread: Expansion spotted21 Mar 2014, 23:45 PM
Wow, that was a big bomb. :IWantToBelieve: In: Lobby |
Thread: Did something happened to balance or am i just bad player?21 Mar 2014, 04:57 AM
What am i missing, can some explain in what order and how many territory points should i hold on 4 vs.4. Does the all territory points gain fuel+ammo to my squad also or just the ones tha i have captures? Fuel point = 7 Munition = 11 Cache-Opel: 3/5 Resources gain is shared. In: COH2 Balance |
Thread: Such BS20 Mar 2014, 14:22 PM
EARLY GAME: You only saw 2 Cons (no molies), and one inside a house which was clearly delaying capping from you. You should have smell something fishy (T1-T2). You kept engaging snipers on 1v1 instead of blobbing hard. Pullback, dont give him XP, stop mp bleed and then proceed to push him offmap. Build a bunker and secure your/his cutoff. Midgame: Several mistakes. LMGs and vetting grens. You could have place some mines in order to restrict movement to the infantry. LMGs are useless against snipers since it also reduces your DPS on the move. If you just waited till G43 it would had been better. You could had either gone with PGs and screening with Pios or grens. Besides mines n demos he has nothing to stop you. Vetting grens and getting SC (which did nothing) was just a waste of fuel. If you had been patient, and gone T1 into T3 you could had seal the match pretty quickly with a faster Ostwind. Lategame: he pushed you offmpap till you had time to wait for TA. Which shows how utterly BS that unit can still be. Snipers need to be babysit so you can expect your opponent to make mistakes in other parts of the map (unless he has just better micro/multitasking). Your TA kept sniping and wiping squads with just attack move. 2 shots, 2 snipers squad cleaned. In 2 minutes it was able to recover all the damage the snipers made you. With all the damage the TA made, you just needed to have some grens or tellers nearby to stop the rams. That was his only bet left. Conclusion: you made the wrong tech decisions and didnt capitalize the huge potential advantage you had during early-mid game. With some luck in your favour you could had got the snipers on several ocassions finishing the game. Shit happens. Anyway, you could also had won the match with BS TA if you gave it some cover. In: Replays |
Thread: New Penal Strat vs NorthWestFresh20 Mar 2014, 13:55 PM
Entertaining game indeed. _Spoiler_ The Howitzer really saved your ass and the rams on the Tiger really save your ass. I still find penals not reliable, if you didnt perform such heavy casualties at the beggining i can´t see how you could had survive a quick P4. I dont think that double sniper was a good aproach from NWFR. A mortar and some PG could have prove to be more easy n more effective. In: Replays |
Thread: Epic tourney game - 2v1 with vps going extremely low.20 Mar 2014, 01:16 AM
The AI works on mysterious ways. Theres times on which it wouldnt stop making light vehicles, and theres others on which it performs perfects flanks and incisive attacks. PD: Langres 2v2 !?!??! In: Replays |
Thread: 4 VP comeback - Nevergive up, never surrender20 Mar 2014, 01:10 AM
I lost composure to close the game out and started to throw squads at Pgrens which was naive. WP to hang in and capitalize to come back, better player on the day, so no complaints about rng from me I got the impression that RNG favoured me from what i could remember from the match. That P4 chasing the SC and surviving/killing a T34, the stug, some bounces from AT nades. Anyway, i felt that the timings on some events were just enough (shreck upgrade, teller, pak43 recrew) to hold the match till the mp bleed was barely in my favor in order to just brute force push. A bit more decision with the T34s and the snipers and you could had seal the deal. In: Replays |
Thread: Soviets Advanced Warfare Tactics Commander20 Mar 2014, 01:04 AM
Well im wondering how there can be such a long thread about a commander which so fucking imbalanced that i would like to go relic and set the whole studio on fire. Despite all the other stupid balance issues (why does a KV8 more dmg than a flamer HT???) this commander is nothing but a joke. To explain my thoughts: A- You could have just spammed grens, LMG/G43s. B- PGs, and take advantage of the time he needs for 3CP to hit. Force the usage of munition, enter a house n exit quickly to keep him molotoving. C- FHT and force him tech AT nades + keep baiting cons into the FHT. It´s always safe to get up to 2 AT nades. Just keep the 1/2 pios always near the FHT. D- Bunkers. If he only went with Cons early game. E- Mines, they do wonders now. F- If he is tankless till 9CP and you didnt won enough map control n resources, you are doing it wrong. G- Improve micro. In: COH2 Balance |
Thread: IS2 are you kidding me?20 Mar 2014, 00:51 AM
elchino, could you expand on that a bit? are you manually aiming for the largest concentration of infantry units? Yeah, specially against AT guns, support weapons in general and retreating squads. Specially with the Brumbear. Since it has so little scatter, you wont hit a retreating squad cause it will hit always behind it. Calculate a bit ahead of the unit, and profit. When you are hitting support weapons theres a high chance the tank might be targeting a model which is kinda far away from the squad. It´s just better to aim dead center of the support weapon (plus you have increase chance to actually destroy it). @wooof: you said it, IS2 requires micro in comparison to the Tiger ![]() In: COH2 Balance |
Thread: IS2 are you kidding me?19 Mar 2014, 20:38 PM
IS2 + Brumbear, the 2 tanks which benefits the most of ground fire. It´s annoying to keep doing it for everyshot, but it´s worth to do so. In: COH2 Balance |
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