Just a small correction; the OKW Panther has a 7.5 second reload. The Ostheer Panther is the one with a 6.5 second reload.
NVM have to make calculations agains.
Forgot that OKW is the only tank with wind down. AND OH seems to have it also, so it's 7.5 for both. The only difference is the min/max reload which end up been the same on average.
1man pio (to decrease mp drain) hide inside enemy base. If no cover available, i guess mortar fire would do it. Wait till 12CP, surprise Stuka bomb inside base
Offtopic:
TL;DR: Talking about DPS on AT units = useless
You want to know if a Panther can kill a FF on a brawl? This is theorycraft since we don't know exact values and stats of FF. Say it has
Case1: 640HP, 160 armor, ±9s, 240damage, Jackson pen (240-200)
Case2: 800HP, 215 armor (E8), 240damage, AP Jackson pen (300-240)
Panther: 800HP, 320 armor, 7.5s, 160dmg, (260-220)
FF1 needs 4 shots to kill PV. 5.33/6.4 (min/max range) shots on average to pen and kill. ±36s/±48/±57s
FF2 needs 4 shots to kill PV. 4.26/5.33 (min/max range) shots on average to pen and kill. ±36s/±38/±48
PV needs 4 shots to kill FF1. At any range it 100% pens. 30s
PV needs 5 shots to kill FF2. At any range it 100% pens. 37.5s
PD: this is what happens when you are 15min waiting in queue for a game :>
Also if you want to get picky about the stats he's posting, most mediums and lights have a horizontal turret traverse speed of 40 or above, the Panther has 33.
Don't accuse me of "spreading bullshit"...
I know this wasn't your point, but just say you were wrong and continue.
Back to FF:
-I don't think you are gonna be able to circle strafe the FF but you might have an edge by outmaneuvering to land an extra shot.
-It seems they drop the theme of been a "sniper" tank. If they really wanted a "sniper" it should had had higher penetration and accuracy with that 12s reload.