1. Something you could try instead is to add a player upgrade in the squad_action_apply_ext of the conscript squad, and then have a required_player_upgrade for that upgrade in the sniper squad.
2. That is probably because the Attribute Editor templates are behind the current patch. It would be required_cap, though, probably.
3. Well, there is an m11_isakovich_squad, which uses an m11_isakovich_recon entity. Try that?
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#Steam AliasWL%Streak
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