True, but some fans and/or devs still live in denial after the failure of AoE4. This is using Relic's/Sega's own success criteria such as player retention.
was AoE 4 really a failure?
![]() |
![]() |
![]() |
892 | ||
![]() |
![]() |
![]() |
7 | ||
![]() |
![]() |
![]() |
4 |