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Profile of DonnieChan
Post History of DonnieChan
Thread: HMGs - remove capping ability15 Dec 2016, 10:55 AM
In: COH2 Balance |
Thread: Why the flamer HT is not addressed in WBP?15 Dec 2016, 09:18 AM
Jesus Christ... leave the flamer halftrack alone houses are OP anyway with that non-existing cover malus, in- and out hopping mechanic and the "rush to cutoff/fuel house right at the start meta". when you're too stupid to use the insane sight range of a house to see the flamer halftrack coming you've deserved the wipe 3 times. you can also use the house to bait for mine and at gun traps and whatnot... instead start looking at the REAL ISSUES of the game: püppchen constantly missing crucial first shots + not being able to fire at trenches. Comets Free Recon planes Arty Cover ... In: COH2 Balance |
Thread: Why the flamer HT is not addressed in WBP?14 Dec 2016, 10:24 AM
playercard pls In: COH2 Balance |
Thread: Semoisky apocalypse13 Dec 2016, 19:51 PM
the town Semoisky went completely down during this apocalypse of steel, fire and iron. Lategame tank faceoffs including 3 t34, 2 comets, 2 fireflies vs 3 panther ,1 p4, 1 jp4 In: Replays |
Thread: PTRS penals informative poll13 Dec 2016, 14:51 PM
I don't understand the point of PTRS Penals that sounds like a blobbing promoter #1 and is against the basic principles of CoH and RTS in general (combined arms > anti-everything units) why not give soviets something like a PTRS tank hunter squad (4 men , 2 PTRS, at Nade + mines) you know, for different unit types, synergy of army composition, combined arms and such... In: COH2 Balance |
Thread: Balance Team please look at this7 Dec 2016, 00:22 AM
The only real abuse I saw was the vehicle crew population abuse. Other factors are more learn 2 play oriented. Also keep in mind that the balance team had a very limited scope with what they could actually play around with. Everyone knows USF crew pop abuse shouldn't be in the game but they weren't allowed to change that. They're hoping if this patch goes over well Relic will allow them to change more within the game. and 2 mortar pits+bofors with self repair killing everything dynamic in this game with stupid 1 click murderyourmicro abilities is fine? In: Replays |
Thread: Balance Team please look at this6 Dec 2016, 18:21 PM
Dear balance team, here can be seen all the stuff which is not addressed at all in the patch In: Replays |
Thread: Balance Team Look what the actual problem is4 Dec 2016, 23:41 PM
Dear balance team, Look at all the stuff you don't address. In: Replays |
Thread: [UKF] Fixing British artillery (not commander)4 Dec 2016, 18:39 PM
the mortar pit costs 400mp but if you had to micro for what it does it's worth 2000mp bullcrap piece of shit unit In: COH2 Balance |
Thread: Squad3 Dec 2016, 12:29 PM
IMO it's stunningly not EA-like: good visuals, good performance, few bugs and glitches and it's JUST AWESOME!! that game idea i've been waiting for ages In: Other Games |
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Latest replays uploaded by DonnieChan
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Left-Right then Right-Leftby: DonnieChan map: Faceoff at Rostov3-1,250
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