Yeah, the Bundle grenade from the Falls is perfectly fine. Only the gammon bomb is broken...
yes, because Allies have bigger squad sizes and fewer support weapons
(+ Falls are the only good thing in that doctrine)
Thread: Infiltration units needs a change18 Apr 2017, 09:37 AM
yes, because Allies have bigger squad sizes and fewer support weapons (+ Falls are the only good thing in that doctrine) In: COH2 Balance |
Thread: Infiltration units needs a change17 Apr 2017, 16:48 PM
only thing that's broken is the house commando gammon bomb. just let it start with the cooldown. rest is fine In: COH2 Balance |
Thread: Homogeneus Medium Tanks16 Apr 2017, 20:32 PM
One of the major issues of contention across players seems to be the utility of all factions' medium tanks. The T34 is too cheap, P4 is too expensive, Cromwell is too crushy, and Sherman is too little armour. Does any one think that bringing the cost and performance of mediums tanks closer together would adress a number of the balance issues experianced across all players? no, because it's skill issues, not balance issues In: COH2 Balance |
Thread: Ostheer and T1 mainline infantry14 Apr 2017, 12:09 PM
cons in t0 vs MG in t0 is a crucial and unique feature in this game which is vital for its fun with asymmetric balance if you had spent more time playing than posting maybe you would understand that In: COH2 Gameplay |
Thread: The maxim change impact too much Soviets.14 Apr 2017, 07:36 AM
The maxim change impact too much Soviets. where is the replay? In: COH2 Balance |
Thread: MG in building - automatic adjustment of arc14 Apr 2017, 07:26 AM
One advantage of putting an MG unit in a building is the fact that it automatically turns its firing arc towards incomming enemies. right next to the manual order button there is the "auto adjustment again button" i think the hotkey is S In: COH2 Gameplay |
Thread: Penals have no counters13 Apr 2017, 09:16 AM
Their base accuracy/damage value is still a bit high for a T1 unit. 222/Luchs/AAHT? Well there is their AT super nade. They beat upgraded grens (60Munis/240MP/30MP Reinforce cost)and panzergrenadiers. And OKW is doomed against th SOVS anyway. replay, playercard, map, matchup, gamemode pls In: COH2 Balance |
Thread: a deserved victory12 Apr 2017, 10:25 AM
i hope this has some left right, then right left in it In: Replays |
Thread: I think 20 popcap needs reconsider 12 Apr 2017, 07:31 AM
why is it that you all seem to forget taht brits still have OTHER tanks in lategame. they still have the best AI an best AT tank in game (centaur and firefly). This game is about combine arms, i've heard In: Replays |
Thread: Conscripts y u so bad11 Apr 2017, 20:31 PM
i would give them the possibility to unlock PPSH when t4 is built soviets lack of a non doctrinal Close combat infantry, especially in lategame. and switch the doctrinal PPSH with DPs In: COH2 Balance |
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