of course there is risk in everything. like someone before me said, enemy having a ATG makes building a tank a risk technically.
I'm not gonna say FRP in the live version has no risk or FBP version has no risk. We just have to look at the stats:
How many times in games 2v2+, both in your experience and on casts done by tightrope, machine etc etc... did we see a MEDHQ, major and Brit forward base built but not used as FRP? in 2v2, almost never - I have seen MEDHQ more frequently built within base perimetre in Moscow Outskirts only because that map actually accommodates fluctuating frontline. in 3v3+? almost almost never - like a white whale.
(you can blame the maps but maps will not and cannot be fixed from ground up because that would literally mean keeping a handful maps and making 20 new maps. It is not because all maps are bad, although many have glaring issues, but because most maps were not built with FRP in mind - vcoh2 maps surely could not have been.)
You can talk about all the risks, which are REAL, but simply they are not big enough. If those risks were like real risk CoH2 like the choice between building katyusha or t34/76 first, we will not see FRP 100% of the time in 3v3+ and 90% of the times in 2v2.
as of now, the risk for FRP is closer to risk for upgrading your grens with LMG - i mean you can drop it and your moving DPS goes down by a fourth - than a real risk.
