sovietssovietssovietsI don't understand the comet hp nerf, especially since it barely has an influence on the tank vs tank match up. it only affects weapons which don't deal 160 dmg, for instance shreck, puma and kt.
Since we only have a small Player base, this would probably just increase Queue time for everyone. If you don't want to play ranked games, Play custom games. Usually not hard to find someone.
Vehicles are GUARANTEED to receive main gun destroyed from any small arms or flame damage that penetrates below 25% health. Even an IS2's gun isn't safe from the massive destructive power of MG42 incendiary rounds from the rear. Will probably get fixed eventually.
Main gun crits for quad and 222 are bugged, the quad gun and 20mm still fires with crit.
while there were some good changes in the last patch, (mostly concerning the OKW), I think the overall tech changes to the USF, sov, and the ost have been proven to be a mistake.
Instead of spending the next year trying to salvage the tree changes, it would be better to revert the tech tree change while keeping the good ones in (the okw panzer4 for one)
I don't think that they are a mistake, they just need some fine tuning.
FIRST. Gotta start the thread train somewhere. I feel the Soviet arsenal of units are some of the most overpowered and challenging things to deal with as Axis this patch, without proper AT support I can't counter the hordes upon hordes of Quads, SU-76s, and T-70s! Relic needs to nerf everything in t3 immediately.
It's rather their timing than their performance, tho the quad is indeed really strong.
Have you tried going for 2 222s yet? They should be able to handle a quad easily.
Not really, the quad cuts through 222s like a hot knife through butter. ironically the 222 have a less hard time against t70. Personally i would just reduce the armor of the M5 and reduce the quad penetration.