place an action marker somewhere on the map. then add a new command -> sound attach. then click on the '...' at patch and choose streamed/ambient_bed/rain_storm.
You also have to set the weather to heavy or medium rain in the atmosphere properties.
Fun fact. i tried it this way before the last content update and it already worked back then, but the sound was very quiet. Now it seems to work properly.
I'd loved that mud only affected to heavy armor, leaving these maps to infantry and light vehicle play.
But it seems at the end that mud is the brown snow that everybody expected.
What i experienced is that mud is the high snow for tanks.
While infantry moves very slow in high snow, they are actually doing fine in mud.
The other way around: Tanks get quite fast through high snow, but it's a pain in the ass to get them of mud.^^
Yea i get your point. I also were struggling with keeping them or removing them. because aesthetically they fit, but they can be indeed annoying view blockers. I'll see want can be changed when I am home again.