I'd happily see Artillery's range decreased by a decent amount if it could do a significant amount of damage to heavy tanks. Currently they do about as much damage as an AT gun, yet are inaccurate, can't track tanks and have a long cool down.Mediums should still be fine. They are fast enough that they can usually get out of the effected zone before even the second shell lands, and really shouldn't be in one place long enough to get hit by it at all.
I wish there were some way of giving them a bonus vs heavy tanks but not vs medium tanks, as the damage to them is fine currently. Any higher and stugs and the like would be destroyed by one shell which wouldn't be fair.
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