Since Aladdin claimed befote his post was moderated that I am bad and don't know how to play big team games, I present the hardest carry of my life
Profile of iTzDusty
General Information
Broadcast: https://www.twitch.tv/iTzDusty
Steam: 76561197992847929
Residence: Canada
Nationality: Canada
Timezone: UTC
Game Name: D U S T Y
Broadcast: https://www.twitch.tv/iTzDusty
Steam: 76561197992847929
Residence: Canada
Nationality: Canada
Timezone: UTC
Game Name: D U S T Y
Signature
Playercard of Dusty | ||||||||||||||||
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Devils_Brigade: man captain molo why dont you just buy and m3 drive that around instead of playing coh
Post History of iTzDusty
Thread: UKF on Life Support8 Dec 2015, 19:31 PM
In: COH2 Balance |
Thread: Ostheer without T1/grens?8 Dec 2015, 19:22 PM
Absolutely. Ostruppen in my experience is all or nothing. You don't mix grens with them unless you really need them late game. Snipers can work well too. 4 or 5 is the magic number of squads for me. In: Strategy Desk |
Thread: atr3uh8 Dec 2015, 19:20 PM
He's a cool dude In: Fan Clubs |
Thread: Ostheer without T1/grens?8 Dec 2015, 18:48 PM
Ostruppen are completely fine and in reality the only viable way to skip T1 (at least until mid game when you need to build it to unlock fausts). Calling them "only meat shields" and "no damage" units ignores that they received buffs and fixes to their accuracy, and that 6 men with super cheap reinforce costs make them probably the most cost effective infantry in the game. If you build 4 ostruppen, 1 mg 42, a 5th ostruppen, tech up, get 1 or 2 222s, and then get T1 for fausts, you will see much more success. Just stick to cover and garrisons, and suddenly osttruppen win most fights. In: Strategy Desk |
Thread: UKF on Life Support8 Dec 2015, 18:19 PM
I've played about 2 or 3 (I think they were on my stream from a few days ago), but put them away for now until OKW and Brit pop cap bugs get fixed, no point taking easy losses (if there was a way to search against only OST somehow, I'd still queue as them.) Otherwise, you're right, ideally this game will be balanced for all. Its just incorrect to assume that 4v4 is the priority in balance and that it trickles down which is what some have been arguing here, when 1v1 is and always has been the core of balance with the easiest solutions. An income scaling solution would probably solve the inherent resourcing issue in 4v4, though I'm not a huge fan of different rules for different game modes. In: COH2 Balance |
Thread: UKF on Life Support8 Dec 2015, 18:01 PM
Yes, in hindsight, the low effort of my initial post paid me back ten fold. But eh, everyone got shit off their chest I guess. In: COH2 Balance |
Thread: Miragefla's December Balance Mod Additions8 Dec 2015, 17:59 PM
Most of the changes are great. Though, if you want to add all these side-grades to OKW, it would probably be a lot wiser to make the KT act like the Panther Battlegroup from vCoH, requiring all tech/upgrades to call in. This makes rushing a KT a high risk yet viable strat. |
Thread: OKW is completely out of control8 Dec 2015, 17:25 PM
Oh boy, were talking literally infinite manpower here. Why is this even a thing. In: COH2 Balance |
Thread: LOSE28 Dec 2015, 17:23 PM
Are you really trying to pride post OKW wins. hokay frond In: Replays |
Thread: UKF on Life Support8 Dec 2015, 17:17 PM
Thats literally the point I'm trying to make. People are being premature and kneejerking extremely hard. My "4v4, no one cares" comment is from the use of coh 2 win rates to prove a balance argument. Random 4v4s are literally the most useless statistic to look at, not because of the game mode problems, but because of how inconsistent the data is. I don't know if 94% OKW is 4x OKW teams vs 4x Brits teams, likewise no one has any idea what match ups caused Brits to have an atrocious win rate. So when people make rage threads like this claiming "Brits are dead" without considering the above, and the fact that Brits face problems in this patch because of how absolutely fucked their popcap is (while trying to claim that X number of other "problems" are why Brits are "dead" when that is so absolutely far from the truth), it will get called out for what it is. Again, I never intended this whole thread to devolve into a 1v1/2v2 vs 3v3/4v4 slit shinging thread, when my original comment was intended to address the issue of using only 4v4 random stats in the original unedited OP. In: COH2 Balance |
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Latest replays uploaded by iTzDusty
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