Profile of What Doth Life?!
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Register Time: 12 Jun 2013, 05:44 AM
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Timezone: America/Los_Angeles
Register Time: 12 Jun 2013, 05:44 AM
Residence:
United StatesNationality:
United StatesTimezone: America/Los_Angeles
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Post History of What Doth Life?!
Thread: March of the Stugs15 Oct 2014, 21:24 PM
What do you mean? Overpowered? Pretty sure all target-weak point abilities are an attack-ground function rather than actually targeting the tank itself. Arguably more skill based but, y'know. In: Replays |
Thread: Remove Stalingrad and Rostov15 Oct 2014, 18:47 PM
Srtalingrad is one of my favorite maps. I cannot recall a loss while playing it as Ostheer or Soviets. Rhostov sucks. In: COH2 Gameplay |
Thread: March of the Stugs15 Oct 2014, 18:42 PM
One of my better efforts vs. an effective player. Don't send T34's into battle alone. In: Replays |
Thread: WW2 Daily Pic15 Oct 2014, 17:33 PM
In: The Library |
Thread: WW3 1945 - lets talk about USF versus SU14 Oct 2014, 20:41 PM
I never got why people hype and hype about 'omg soviet snipers will wreck 4eva' when the Germans have a better sniper already. RoF > Durability for snipers even m ore so than usual when the army you fight has no conveniently available mortars or sprints While the Ostheer sniper does seem better in a vacuum, you will RARELY see matches where one survives to vet 2 or more. Last time I used one he took about 15% damage, then took 2 bullets at near max-range from the first burst from a vet 0 Maxim and was gone forever. That will rarely happen to the Soviet sniper. In addition, Soviet units have larger squad sizes and lower reinforce cost than Axis so the sniper is just not as good unless you are specifically targeting Shocks or , to a lesser extent, Guards. Easy fix: Soviet sniper only has minimal sight range without his spotter alive. Makes the tension between reinforcing and staying on the field and using other units to spot much more real. One last thing: The Ostheer sniper heals very fast when you use the vet 1 medpacks from grens or pioneers on him. In: COH2 Gameplay |
Thread: WW3 1945 - lets talk about USF versus SU14 Oct 2014, 19:58 PM
OKW vs. Ostheer also seems like a fun matchup. In: COH2 Gameplay |
Thread: Alliesl14 Oct 2014, 01:31 AM
I think they only reason we are seeing more allies in automatch lately is because people prefer a challenge over playing as auto-win OKW Kappa. In: COH2 Balance |
Thread: Bye Noun. Now lets blame some Cynthias.....14 Oct 2014, 00:05 AM
I feel obligated to say I quite liked Noun despite all of my sour feelings towards the company he worked for. I have also witnessed him throwing keys and skins out like piñata candies, and even though I purchased every commander under then sun, I greatly appreciated his generosity towards other players. (shout out to SNF who gave me a free copy of COH2 on their stream) Bye Noun and cheers. P.S. I eat raw Habañero peppers on a semi-regular basis like it ain't no thang (two tildes in one post) In: Lobby |
Thread: More players in Axis?14 Oct 2014, 00:00 AM
I just don't get it. You are top ten in 2v2 and you are upset that most other random players don't match your skill level? What are you smoking cuz I want some. Friend other top tens, use skype/team speak/mumble with them and steam roll us noobs. Honestly team games without voice chat just aren't fun for me anymore, although I do enjoy randumbs. In: COH2 Balance |
Thread: Hyped for Ardennes Assault?13 Oct 2014, 23:57 PM
Can you imagine how freakin' great coh2 will be once the modders get their hands on it?! Soviets with relevant non-doctrinal units and a functional tech tree. Ostheer with... they are pretty good as-is Pgrens packing more punch perhaps.USF not forced to build infantry units in the form of officers just to tech up (!) OKW not being cheat mode and probably shuffling their units around in the buildings. let the dreaming begin. Relic designs amazing games... then absolutely destroys all playability. In: Lobby |
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