I dislike the stuka design but hey it is what it is. I would just lower the range so it has to get closer to the action and thus be in a more risky situation.
Or make the travel time greater for the rockets so its harder to hit move / retreating units.
Or tie it to tech 3. Makes it so its not unlocked before you get Schwerer Panzer HQ down.
The problem right now with stuka:
- too easy to use
- ignores fog
- comes way way too early
I think someone suggested making the stuka shoot like irl so the rockets would only hit in a straight line the way the stuka is facing. That would make it more of a skillshot and make it easier to dodge.
-
#Steam AliasWL%Streak
- 1.794136.854-1
- 2.46468.872-1
- 3.871298.745+2
- 4.14465.689-1
- 5.401212.654+3
- 6.21156.790-2
- 7.301128.702+3
- 8.354186.656+3
- 9.501325.607+4
- 10.327118.735-1

cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger