Some thougts:
- Turn Binos into an ability that has to be toggled on and off.
- Reduce damage, rof and range (60-65) of heavy tank destroyers.
- Buff pen of allied TD while normalizing dmg to 160.
- Tulips no longer stun anything that's not a heavy.
- Nerf Stuka bomb.
- Aura buffs and mark target only apply to own units.
- Remove OKW benefitting from caches.
- heavy artillery can cause criticals on heavies (wound loader etc.)
- give jacksons more health
- don't let Raketen move while concealed
- Nerf auto attack range of Mortar Pitt and Leig
Like all of this particularly the things not brought up yet in this thread like raketen change and artillery crits on heavies and (with some caution) okw not getting fuel cache benefits although other suggestions like increasing cache cost (for big game modes only?) are also attractive