I agree with tech costs. We spend 320 manpower or more to just get a fucking building. LT tech is only 300 mp and 50 fuel - T2 tech is 320 mp and (65?) fuel
Lieut tech is 200MP 50FU, which gives a 'free' 300MP squad-
BP1+T2 is 200MP 45FU + 120MP 15FU, total of 320MP 60F.
Net effect is, USF player is 420MP up over the wehrmacht player 5 minutes in, without having to do anything except tech
![:P :P](/images/Smileys/tongue.gif)
BP1 unlocks riflenades and LMGs, but these don't kick in and affect the manpower game significantly until much later.
Other thing to note, wehrmacht T1 > USF HQ and wehrmacht T2 > Lieut tech as the game goes on, USF has more expensive healing MP-wise, more expensive (but better) light vehicles, etc etc, so the calculation isn't really exact. But at the 5-7 minute mark, wehr loses a ton of combat-effective manpower on the field compared to USF, which is why the M20 causes so much of a problem in my opinion.