It's kind of ridiculous that nine years after the game's release, 3v3 and 4v4 map pool is 60 percent comprised of trash maps that 1) promote the most unimaginative, stale, unit spam-based gameplay and 2) keep large portions of the map removed from action entirely (castle ruins on Lorch Assault, etc), when there are maps that were removed from the pool that were better than the likes of Port of Hamburg, Lanzerath Ambush, Lorch Assault, etc. And I'm sure there would be community mapmakers volunteering to recreate more of the good CoH1 maps for those game modes, if there was an initiative from devs.
More on topic, I think these two are equally good - you can have games with boring team weapon spam on both, and you can get imaginative, manouvering gameplay on both too. Maybe the left side of Whiteball is more prone to this, but the same can be said of Red Ball left flank.
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#Steam AliasWL%Streak
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