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Thread: Vet 5 system for all factions?23 Jul 2014, 13:31 PM
Is there anywhere we can read the specifics on vet 3 / 5 bonuses for all WFA units? In: COH2 Gameplay |
Thread: Making OKW Elite Armored work23 Jul 2014, 11:20 AM
Are these HEAT rounds for a limited duration only or are they permanent upgrades? Do they affect Anti-Infantry capabilities of the tank? Also I can't find the vet bonuses for OKW and US anywhere. How much armor does a vet 5 P4 ausf.J have? In: COH2 Gameplay |
Thread: Counter Strike : Global Offensive22 Jul 2014, 05:50 AM
I have seen some coh2 people playing CS GO around these days. It's gotten me interested in playing CS again. Are there any regulars here from NA who has a team/group? I'm obviously not very good atm but not entirely clueless either. Also, does anyone here play or know anyone else who plays on NA's ESEA? I played TF2 there some years back and now I have subscribed there again. If you are on ESEA please add me. In: Other Games |
Thread: Mobile Defense Doctrine "Premium Item"10 Jul 2014, 10:32 AM
The real problem is disallowing the premium commanders in the first place, especially now that everything can be dropped, and soon to be traded. The DLC whining really restricts the number of strategies players can employ as well as creating a separate metagame. You cant ban doctrines in automatch. In: COH2 Gameplay |
Thread: General World War 2 Discussion Thread7 Jul 2014, 21:27 PM
Greetings to you as well. The What-if thought experiments are indeed fascinating, I had always wondered how the war would have gone if Stalin didn't purge the progressive officers in the Red Army and let the professional soldiers carry out equipment and doctrinal modernization as the Germans had done pre-war. Would 1941 have gone the other way around? I guess we will never know. But the idea that Germans somehow threw in more and better units to the west rather than the east was indeed a new one to me. I had always thought that of the two fronts, the Eastern one was the site of "real" carnage, where the Germans lost the majority of their infantry, armor and those 88mm guns (why are they singled out again?) against relentless Red Army offensive operations that often spanned the whole front. All these held true, even in the months after the anglo-americans staged their famed D-Day landing at a time when the Germans already appeared destined for defeat from the east. In: The Library |
Thread: General World War 2 Discussion Thread7 Jul 2014, 20:28 PM
It's right, that Germany is still occupied and not souvereign? Well Raging Reich, what are the names of these historians who chose 1944 as the year of "balance"? A layman like me can't help but look at the map of Jan 1944/Jan 1945 and think 1944 was the year Red Army recovered all the conquered territories and made inroads to Central Europe. In: The Library |
Thread: does hand held AT need a slight buff in damage?7 Jul 2014, 20:02 PM
Hehe, out of the current OKW top 10 ladder I have played No.l VindicareX, No.3 Jesulin, No.5 CaptainSPrice, and also Cataclaw a few times. These games all end the same way: USF wins regardless who's playing it. I would love to play some of these shoutcasted players who has a clue. It always amazes me when somebody pulls a Tier 1 OKW, squanders manpower on ISG and the game somehow lasts longer than 20 minutes. My clueless opponents referenced above would never let me get away with something so stupid, nor would I them. The only US loss I have incurred in the new expansion, ladder or custom lobby practice, is to No.6 Yeziwen. He actually is one player that genuinely has a clue. Since few none-alpha players, me included, knew the puma garrison nuke before meeting it. Perhaps we should all strive to play more clued like him. Although how do you get 11 losses when all the garrisons on the map are belong to you? That I will never understand. In: COH2 Balance |
Thread: Infantry Support gun one-shotting squads4 Jul 2014, 06:46 AM
Your crew wasn't one-shotted. The gun ran out of health. When the weapon dies, the whole crew goes with it. In: COH2 Balance |
Thread: The problems with OKW.3 Jul 2014, 23:57 PM
I don't know for sure but I know that the Puma Aimed Shot is not supposed to kill an entire garrisoned building no matter what. Well apparently people knew and reported it since alpha, same with truck crushing. When WFA was released breakingbrad was going around crushing people with trucks, so maybe they ARE intended, since they have left it in there after all this time. In: COH2 Balance |
Thread: OKW vs USA solution3 Jul 2014, 12:10 PM
its not really the solution but its been overpowered since alpha, just it works well on a map like this So people did know about this for a long time. I guess I should have tried to get into alpha, how many more of these amazing surprises are there? In: Replays |
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