Thank the guy who is microing their ambulance just to heal you or maybe you could be that guy. You'd be surprised that there are really good teammates out there. In 4v4 they would even give you an ambulance. |
Trash grens, make ostruppen mainline. Ostruppen fits better to the theme of ost being a defensive faction. Ostruppen combined with pgren and mg42 works so well since ostruppen won't bleed a lot of mp giving you the option the get and reinforce your pgrens but let's say I got 3 grens instead of ostruppen and everyone knows grens on their own is bad and will lose most engagements. They bleed so bad that their reinforce cost is close to an elite unit but is nowhere near the performance.
The t4 upgrade for inf was a good idea but still doesn't solve the early game ost problem. Getting a vetted gren is strong but getting a gren in the late game is a bad idea since they won't survive the few minutes and gets chopped up by everything they encounter. T4 5th man is a good idea but however if it was placed in the early game t2 maybe? it would improve gren performance in the early to mid game.
Let's compare ostruppen and grens:
Ostruppen 6man, has t1 faust, has a cover bonus and on top of that it can build its own cover! (What?! A condition itself can satisfy), T4 LMG upgrade.
Grens 4man, have stock faust, riflenade, lmg.
Riflemen approaching ostruppen in cover = Ostruppen mostly wins
Riflemen approaching grens in cover = Grens lose
Ostruppen outperforming grens is laughable since grens should obviously be better but they are not.
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Why didn't they made it like a normal bunker where you have to build it then upgrade it. Instead it is seperated by being a repair station and an mg station. It even has 2 or 3 slots to be garrisoned by infantry but can the infantry inside even fire? How do the units move inside, how many models can fire per each side of the bunker? |
Costs so much mp maybe on par with bofor cost? Can i just get a empty one and put my mg squad in it? Maybe in a more reasonable price?
Concrete Bunker* |
I have used it a bunch now and Im still confused if its good than it used to be. I think its not that good for its price. It will usually face off tigers and panthers and it will surely lose in soloing those tanks so you have to get another or give it support. Its like a 50/50 AT and AI with a mix of rng. Maybe its veterancy should be reworked? It has a ability to throw a grenade and a vet to passively grenade. I wanna know the thoughts of other people on it. Maybe im just using it wrong. |
4 Man Dies easily its range allows enemies to easily return fire then wiping it. When allies steal the raketen it is very durable and 6 man raketen is terrifying and there is no hope in wiping it. Raketen dies to everything easily. 1 grenade, 1 mortar shot, 1 tank shot, poof goodbye raketen. Very clunky unit it would hesitate firing sometimes after losing camo so u always have to target for it. Terrible range but has camo so it can go sneaky sneaky? But when gets detected it has to gtfo and run for its life since its crew is so exposed. It has good veterancy bonuses though but for such a flimsy unit how are you supposed to vet it up when its survivability is down in the shitter. In the late game you would just laugh as allies as how helpless raketens are when you can just drive up to it then the raketen does a 180 turn exposing its crew and you know its dead when the death loop comes in.
Please give OKW a pak maybe after teching? |
Thread: Ostwin23 Jun 2019, 09:07 AM
ostwin |
I'm playing from south east asia and i got pretty much used to it |
When ostruppen get 7-man squad upgrades because ostruppen should always be better than cons. |
2v2 |