dude.... rly, you think i never used that? problem is, even when you fire first panzerfaust it takes like 70-80% of HP, damages engine, but still, this HT rapes you, you won't have a chance to set up your MG and it's half dead, so as grens, and remember that Gren rifles can't do a shiet to HT
about german Flamer - you think that you will kill fast HT with just PTRD's? you know it's insta doctrine choice, how many docs have guards? 2? and if you choose AT nades, you need 3 AT nades to completely kill it
must say that CoH2 is shit now because you get vehicles too fast and AT weapons too late, while in COH1 and entire early game was about infantry war (except bikes, jeeps and sometimes HTs, but even in COH1 you could kill HT with rifles....)
tbh i don't really want to go any further with this. this is all emotion your displaying, your not applying logic or reason to any of this simply raging about how you can't handle half tracks and flamers.
Ive had very little issues with half tracks, yes when they hit your on the back-foot. However you can usually pretty easily make them back off with Faust which you have plenty of munis for bye the time the half track hits for a couple of Faust and some at riflemen. you have in the next teir a shreks,armored cars,
German one on the other hand I've had some trouble with usually counter it with a at gun and at nades. tbh I've had more trouble with the German half-tracks than the Russian ones. despite being on the field much later.
this is 2v2, 3v3 and 4v4 as i can't seem to get into 1v1 games in automatch.
does something need to be done to bring them down a bit maybe but nerfing everything isn't gonna fix the problem just make more problems to fix.