I followed Eliwood's tutorial using scar but when I load in the game the units can't be moved and the camera zoom out function I added in scar isn't working.
I copy pasted default.win and default.scar codes he used linked in the Youtube video.
When changing the sight stats of a tank it's based on the chassis, so the cone sight radius won't move with the turret but will stay looking forward as the chassis is. How do I change the sight radius to be attached to the turret?
SneakEye you mean in the tp_heavy to give it apply_modifiers_action > modifiers, here I give it received_damage_modifier or armor_modifier?
Lugie what I mentioned above is another way to do it I suppose?