Honest question:
What's with the fkn hate against OKW/OST of late?
Every second post is OP this and Nerf that...
There are reasons why those tools are most often used: everything else in the arsenal is partly functional or broken.
OP, if your enemy has time to send in a second Jagh, you have lost the match already.
Therefore, control most of the fuel, and you will deny them that.
Comparitivly to previous patches, this is probably the most balanced patch for 1v1s at least. Teamgames is where a lot of the hate of the axis is coming from and rightfully so as the axis generally have much stronger lategame. Previously the allies were able to deal with the axis lategame with things like the landmattress, arty cover, comet spam, but now they've been balanced on a 1v1 standpoint. The allies only have a few things left to actually win against axis panther spam, KTs, JTs Obersoldaten etc. A large part of the problem is that the OKW have evaded nerfs for the last 2 patches, and has left them hilariously overpowered in teamgames, while all allied factions received significant nerfs/reworks. Ostheer isn't that bad at least in comparison to OKW, the elephant MIGHT need a few changes, stuka dive bomb and ju-87 strafe need nerfs, and StuG efficiency needs to be lowered. For the most part though they're pretty balanced.
As far as the OP goes, I disagree with that nerf. The JT alone needs a nerf and that much is clear, 525 armor could be lowered to 450 or soemthing based on price/movement etc. However the KT isn't exactly much of a problem. It will hit at least 1 model with 80% of its shot yes, but with the power of FFs and SU-85s it's nothing more than free vet and repair time for sturms. Axis heavies are a lot of times map dependant, and that's a map issue. The KT not so much but the map does effect its performance and the allies ability to flank/kite. Why I'm against the limit of only 1 JT/KT called in per match per player is the because the allied tank destroyers are so powerful. Tulip rockets are fantastic against heavies, unfortunatly they're receiving imo an undeserved nerf of their stun. I think the nerf is needed against mediums, but I believe it will feel underwhelming against heavies.