If not one top player can explain or post game of good mortar pit, it is fair say that nerf to hard the pit? I think yes fair...
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Thread: Top player show how use Mortar Pit4 Jan 2018, 02:17 AM
In: Replays |
Thread: Top player show how use Mortar Pit3 Jan 2018, 23:57 PM
I love how you put so much effort into trying to act like you dont speak proper english, sage Are you good player? How use Mortar Pit ? In: Replays |
Thread: Top player show how use Mortar Pit3 Jan 2018, 22:28 PM
I make request for top player show how use Mortar Pit now it nerf. Cannot be made in base combined less auto range I feel now it is useless. This mean Brit now faction with no Manpower based Indirect Fire OR Infantry Anti-tank OR snare Seems too much nerf to faction that really only have 1 good thing: Infantry Section and Cromwell This make boring Ifantry Section Spam and Cromwell Spam game very boring and 1 trick pony. Please make change Brit for Improve Snare Sniper, improve Piat, and make Mortar ok ? If there is good game with Mortar Pit used this patch someone please show me I would like see it Thanks Also, Nerf Infantry Section only 1 Bren 1 Piat like Engineer, if make buff to other things. This make more intereting British Play and balance. In: Replays |
Thread: Drophacked by Ceasar and 4res3 Jan 2018, 20:11 PM
Is this with pop-up window saying game error? I get this recently as well from player, but only recently not happen before. New bug? In: Replays |
Thread: Strange Crash - only vs this player3 Jan 2018, 20:09 PM
I have strange crash in game 2 times now vs this player only. Not normal bugsplat happen sometime but dialog box pop- up and say game error then loss. Most time I seem win when this happens. My question: Anyone else have similar issue with this player? Maybe just coincidence but others have same then maybe this guy cheat. Thanks. In: Replays |
Thread: Great Game3 Jan 2018, 04:46 AM
Yes good game! Is this map balance now>? In: Replays |
Thread: Same issue post patch2 Jan 2018, 20:59 PM
The issue is that while stugs are already a highly cost effective unit, vs Brits with no snare and the worst (almost unusable) infantry anti-tank (PIATS) they become, in my opinion, TOO cost effective. Low cost also makes them highly spammable as this game you see. While the recent patch change to the AEC does help somewhat, I feel more is needed. Adding a reliable SNARE to the Sniper for all medium armor and making Piats like USF Bazookas would be my recommendation, and since doing this would run risk of countesnipe from ostheer sniper I think it would be a balanced and fair change without effective stug works vs other factions. I would also say the STug MG42 needs buff vs infantry so it can at least engage enemy troops somewhat (without rely on crush), and in compensation maybe slight ROF reduction to make the tank overall more balanced. If you compare cost of OKW Jag to Ostheer Stug and the effectiveness of both, it is clear stug is way too cost effective. No offense to Prodigy, but Vonivan is much better coh2 player and was winning game UNTIL Stug Spam begins. This is one of many high level games i see where Stug spam begins and good players with Brits begin lose badly. In: Replays |
Thread: Same issue post patch1 Jan 2018, 21:52 PM
https://www.coh2.org/replay/66598/for-balance-review-team/page/1#post_id645584 I post replay before patch showing how Stug is too strong vs Brits since Brits have no snare. see above link Now I post another game with very good player (Vonivan) playing Brit. In this replay we see how much Vonivan struggle vs Stug showing this is a universal problem with this unit vs this faction. When Vonivan play soviet or USF he doesn't have issue with Stugs. I hope Mr. Smith can take this seriously and maybe give Brits better snare on Sniper ( the sniper snare only works on light vehicles, on medium armor it just locks the turret I think) in a way like they improved snare on AEC, or maybe reduce Rate Of Fire on Stug. If Vonivan thinks Stug's are balanced vs Brit and has an explanation for why he struggled instead, I would love here reason. Happy New Years all. In: Replays |
Thread: For Balance Review Team19 Dec 2017, 21:01 PM
Every good player know Stug is too cost effective if micro well. If you want to acknowledge you are noob, feel free to make comment otherwise. DonnieChan now Confirmed Noob MVGame In: Replays |
Thread: For Balance Review Team19 Dec 2017, 18:19 PM
As explained, Firefly Nerf b/c it is strong in 2v2 / 3v3/ etc In 1v1 Firefly is tank only good for certain situations (tiger/King Tiger) and with nerf it will be even worse in 1v1. It is not counter to stug b/c Stug is much more cost effective than Firefly, so making somehting less cost effective to counter something more cost effective does not make any sense ? What is needed is 1) Stug ROF nerf and buff to pintle mounted MG so it is like maybe AEC vs infantry instead complete worthless vs infantry 2) make Piat = bazooka so they can be usable instead of now completly worthless why you never see in game. In: Replays |
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