wish i could help but i don't know a shit about map making.
Every time i asked about technical help on this forum, i got nothing so you might try to go on twitch and look for a guy called Tric_TV, he did a few coh2 maps and could help you if he is in a good mood
well you guys are really for the freedom speach, respect for that. becouse myself if i was an admin i would have ban so much people already. to much whinners here. we should make a coh2 section where whining = ban in that section.
hopefully you are not mod here
Btw, if i was admin, i would have ban you for different other post but that's not my business.
only an opinion.
i say thank you to volunteer modders that work on WBP, but not to Relic
said thanks too to Smith GG & Miragefla in a few thread and in shoutbox, wasted my time doing boring game against shit players on WBP just to provide feedback and replay.
They are not the one to blame here for coh2 failure but i have honestly never seen such a company like relic, abusing its community time to make the balance patch & bug fix instead of doing it themselves.
this game just feel like a waste of time, spend hours to get better to finally realize that it's all about OP units and abusing a few stuffs.
IMO, it's fine to show to new player how crap is the balance so they don't waste as much time on it, finding strategies and tactics
EDIT: i am taking part in Steel Division normandy 44 alpha (same kind of game that coh2), if anyone is interested i got another key. feel free to pm me.
Eugen Systems provide very solid support to their games in terms of balance patches, Free/cheap DLC and talking with community about every part of the game. There is no USSR, but come on! This game has "Normandy 44" in the name!
How can you imagine USSR tanks rushing Normandy beach?
agree, i saw the thread on DOW3 preorder yesterday, and people wondering if they should buy it or not.
i say to them " keep your money for Steel Division".
3 reason :
1. It will be cheaper
2. It's made by EUGEN, known to do great game (wargame), they are awesome at balancing and there is almost no bugs.
3. No more Lelic, cancer free.
I'll let others beta test, discuss to fix the game and deal with years of patches this time. I'll get when -50% sale happen.
It s clear that spend 60 € for a relic game is way too risky.
I will be like most people here in a 'wait & see' position.
If by any luck the game is good, and by good i include no bug & balanced, then i guess i can spend around 30 € on it.
But at 60€ and since they completely ignored DAW fan base, i doubt that many people buy it at release.
Someone said it s sold on steam, so we will have access to the sales number at least.
this patch release will be another reason to laugh at relic imo.
as usual, it won't be tested by anyone before it get release so it will be full of bugs (who said lazer usf mortar) and a "winter" patch released during spring ...
Yeah, Relic is in the middle of an "identity crisis" and transition period.
SEGA Europe wants Relic to become more like Creative Assembly which eventual will have their own marketing/branding teams to support their games (a growing team). Relic has been trying to grow as well hiring new brand/marketing/analyst people etc.
SEGA Europe moving forward to support community content, content creators, mods etc.
This put the COH franchise and future games in a good spot for new publisher support to build a larger fan base.
Here a cool video from SEGA Europe showing the "new" COH (at 1:30) and Total War streaming studio;
This has been viewed and shared by top SEGA executives on social media/linkedin
Also don't forget when Relic was acquired by SEGA, it was CA that rebuilt their leadership including the current Relic boss (general manager). So Relic is CAs "little brother".
The studio building idea is good but its a slow progress with growing pains. It took CA several years to get where they are now and the marketing payoff is starting to show now and new dev talent coming in with new games. Unfortunately, Relic is in a much worse position than CA that have a larger fan base and now working with 3 different publishers (343 industries, Wargaming, SEGA Europe).
As I have said on this forum for over a year. COH2s 5 years plan failed financial post-launch.
Now with COH they are trying to backpaddle and find new ways to monetize future games. Multiplayer team games, in general, are much easier to monetize than 1vs1s. Total War: Arena and Halo Wars2 Blitz mode is leading the way with MOBA/RTS hybrids. You can expect future COH games will have new team modes similar to that.
The problem with DOW3 is;
1) Halo Wars 2(cross platform) at least has many different game modes that appeal to different gamers.
2) TW:Arena is free-to-play (published by Wargaming)
Unless they introduce some new game modes, DOW3 will probably kill the series.
i have just finished to read your very interesting post.
thanks for taking time to writte it, it's very well explained.
This said, it's obvious that relic will never ever make another game like COH. the real company behind COH was THQ, now with SEGA, they are thinking first at money and after at gameplay.
No wonder why THQ made bankrupt, they had balls to make game with new content and mechancics that were never used before in an other game.
That's how we got COH and even DOW, all claimed as the best RTS when they came out.
Sadly, too much risk can lead to failure ...
Now with SEGA, they can't afford to 'loose' (by loosing, i mean not grabing enough money) so they simply copy another concept and add new skins.
I have watch no more than 5 min of DOW3 gameplay since i alrady decided to don't buy it #LELIC but to me, it looked like it's only a SC2 copy pasta.
They removed most game mechancis from the older DOW, like the cover system
We will see how it works for RELIC and SEGA, wish them good luck
after all, there are actually people working there and it would be bad that they fire them because of bad sales.