I keep seeing this "100mp" stuff and it is simply false based on all other factions. UKF have different starting MP than soviets etc. there is no magical value that all factions have.
But imagine this.... all factions start with the same resources....... cough*****and get nondoc flamers cough*****
Sturms used to cost 400 MP.
They got their cost reduced without compensation, until the SWS was made buildable instead of a free unit you get every 5 minutes, I could be wrong though it was a long time ago.
If by 'neutered' you mean 'can't wipe every squad that dares retreat' then sure.
It'll still be in the top tier of USF commanders.
I certainly won't be using it anymore and won't miss it.
After all, the MHT is in another Commander more suited to use it, Dozerblades with the new hotness, CA is on HC and so on.
Sure, but let me ask this -- how many models _should_ you be able to drop when chasing a retreating squad with an upgraded light vehicle + upgraded squad inside?
What's a "fair" amount? I'm not posing an argument, I'm genuinely asking.
Not enough to get wipes on full health squads unless red cover is involved.
Anyone else feel the 30% moving accuracy penalty is too harsh for the USF M3? I can understand for the earlier WC51, but 30% on the M3 would make it not worth the cost/risk for both Cavs and Zooks. 40% is less harsh and gets compensated by the extra passenger shooting out.
Harassing with squads in it is the main purpose of the M3, it should stay effective at it.
That's just how heavy handed USF nerfs tend to be, units just get neutered, like the Stuart, the Calliope and now the Mechanized Groups.