Ah yes the holy argument that the Jackson's far accuracy was nerfed too. The problem is that the Panther is in the most expensive tier 4 and the god of tier 3, the stug, is now nerfed beyond being able to crutch Ostheer. This means that you will still have an overpriced Panther in an overpriced Tier 4 fighting more cost efficient alternatives in more cost efficient tiers without the support of your heavily needed cost efficient tier 3 tank destoyer, which is now nerfed too.
Although the Stug 3 is still cost efficient, it means you are still forced in certain play as Ostheer (get a tier 3 stug or lose)
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yes, you just found the joke 
I see.
I failed.
I leave. |
Still no Ostheer Panther buffs? That thing isn't worth its cost and will never be if it gets no attention.
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A pak 43 is ´some support´? |
5 factions baby, sure Wehr and US from CoH1 on their own are amazing, but they're not on their own, the're trapped in a car with their retarded children PE and Brits.
No one faction in CoH2 is as good as Wehr or US from CoH1, but all 5 are decent. CoH1 has two amazing factions, one kinda ok faction (PE), and one terrible faction (brits).
Agreed. Well said. |
Great video! I liked it! One thing I wondered, why give CoH2 more points for faction design, when the vanilla factions of CoH are far more complete than CoH2's vanilla factions that needed dlc to have some basic functions such as tank traps? |
Ostheer Panther  |
If by now we still need replays to tell what the major imbalances are, we are in a world of hurt. |
Seriously, can we remove all recent community maps and start again.
They are either too big, too small, are CQ favoured, have sightblockers in front of points or have pathing issues due to an over abundance of clutter.
I am of course referring to Halbe, bryansk, westwall and caen..
What is wrong with Caencer  ? |
Guess I fit into the yellow category GabeN
Hollywood huh? |