I am a little baffled as to your 2 posts. The main focus of the thread is rocket artillery with the second one beeing the other arty, so how does shell artillery beeing hardcountered by a offmap arty make the thread pointless? I said myself that they are countered by that. I then continued to say that I am fine with that as artillery should not take a defining role in this game due to its very nature and how it interacts with game mechanics and fun. If this were to be changed artillery would have to be less effective, maybe not in the case of 152 and lefh but definatly for the b4.
I know its a long thread but maybe read it a little closer.
Were did i say this thread is pointless, That's right i didn't so please don't put words in my mouth.
Shell artillery has always been hard countered by Stuka, IL2, Time on target, Brit railway, Brit air supremacy.
If this was to change then a total redesign of static artillery needs to happen.
As it is shell based static artillery kinda suck. not enough damage front loaded to make it
a competitive option to rocket artillery.
Its very vulnerable as well due to it being static. I personally would be fine with Static artillery if it was all around just more accurate, B4, Lefh, ML20 all have crap accuracy and a high cost attached to that crap factor.
So yeah more front loaded damage and more accurate.