Profile of ~Anti Fun~
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Post History of ~Anti Fun~
Thread: [C.b] vs SoE25 Feb 2016, 03:57 AM
Fun game played vs The majority of SoE GG redterror! In: Replays |
Thread: Beef's Beef: Soviet Infantry Woes6 Feb 2016, 22:50 PM
Personally, Do you mean the SVT 40? the The SVD wasn't issued until the early 1960's. In any case as the current SVT stands its a close range weapon, Cons should have a long range option like a DP. Non doct PPSH on Shtrafbat fits their "Suicide squad" type design. I disagree that they should be long range infantry, That's what cons are supposed to be with their 91/30's. In: COH2 Balance |
Thread: Just Friggin' Nerf Arty Covar Already6 Feb 2016, 12:15 PM
What about the Stuka spamming air support doctrine? Panic button that insta pins everyone for long ass time and a panic button to deal with Tanks, And a bomb strike with no smoke warning, convert fuel to ammo , wash, rinse and repeat! You cannot convert fuel to muni anymore. No Wehrmacht doctrine has that ability at the moment. If you are getting cas'd non stop control the munitions as he cannot drop muni without it. In: COH2 Balance |
Thread: The state and design of artillery5 Feb 2016, 11:05 AM
Were did i say this thread is pointless, That's right i didn't so please don't put words in my mouth. Shell artillery has always been hard countered by Stuka, IL2, Time on target, Brit railway, Brit air supremacy. If this was to change then a total redesign of static artillery needs to happen. As it is shell based static artillery kinda suck. not enough damage front loaded to make it a competitive option to rocket artillery. Its very vulnerable as well due to it being static. I personally would be fine with Static artillery if it was all around just more accurate, B4, Lefh, ML20 all have crap accuracy and a high cost attached to that crap factor. So yeah more front loaded damage and more accurate. In: COH2 Balance |
Thread: Ostheer5 Feb 2016, 10:05 AM
How about stop asking for ostheer buffs? It already shits on the SU and even 1mm of buff would just make the SU UNPLAYABLE. notsureifsrs.jpg out of the 5 Wehr is in the worst spot, they get rolled by lights too easily. Use your m5 more. If hes late on his Pak or does not have a proper defense set up, M5 like AEC and end the game right there vs ost. In: COH2 Balance |
Thread: The state and design of artillery5 Feb 2016, 09:44 AM
This thread is irrelevant for allied players since any wehr player using jaeger armor (a basic commander)can 1 click kill your 600 MP investment for 160 munitions. There is a reason it's a top teir wehr choice. It has answers to a lot of different things. In: COH2 Balance |
Thread: Ostheer5 Feb 2016, 09:34 AM
The reason you don't see many people using it a lot is because its in bad doctrines overall. Jaeger armor is too good to not have equipped, You also should have a MHT doctrine like spearhead. This allows you to deal with stuff that you don't normally have good counters to. so that leaves one out. So stuff like german infantry is just bad, You pick it more to troll people with then to actually use. Its alot like royal engineers in that way. In: COH2 Balance |
Thread: Bulletin that do not work3 Feb 2016, 09:54 AM
i would love the shoot for the stars bulletin if it actually worked... In: COH2 Bugs |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 08:02 AM
No, It's stupid enough that Soviets can team up with Brits and Americans on the same battlefield. What's next, Japs with German factions? If you want mirror matchups go play Starcraft. This game was not designed around it and it would be a balance nightmare. Like Necron levels of bad. In: COH2 Balance |
Thread: Soviets dealing with heavy late german armor1 Feb 2016, 05:42 AM
While you can use doctrines without gaurds/shocks you are doing yourself a great disservice by not having them. scripts are the only basic infantry that don't get a lmg, they get a doctrinal smg. Funny enough scripts are actually pretty deadly with Vicker's K. But my point still stands in regards to USF and Brit infantry in contrast to Wehrmacht infantry and the lack of a elite infantry option that can go toe to toe with the allied blobs that are so rampant this patch. This pushes's Wehr to abuse the hell out of Panzerwerfer as a result. In: COH2 Balance |
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Latest replays uploaded by ~Anti Fun~
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Vic ★
~[c.B]Anti Fun~
[c.B] LLNyang
[c.B] Antaria
SoE-Sturmpanther-
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Aladdin ♣♔
SoE-Overlord-
[C.b] vs SoEby: ~Anti Fun~ map: Port of Hamburg2-1,269 -
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~[c.B]Anti Fun~
Pocheesy
[c.B] pu3ska
[c.B] Antaria
GoHL Uroboros
GoHL INKODE
Go hard like Drag
GoHL Ta11er
[c.B] vs Go Hardby: ~Anti Fun~ map: Port of Hamburg2-1,192 -
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[c.B] Landwehr
[c.B] Beamiest
[c.B] LLNyang
[c.B] Arouno
Vic ★
~[c.B]Anti Fun~
Peppermint Rain
Gari
[c.B] vs itselfby: ~Anti Fun~ map: Steppes3-1,251 -
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~[c.B]Anti Fun~
Vic ★
Peppermint Rain
[c.B] Landwehr
(◣╬◢) ♣ Loxley ♣
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[c.B] vs Loxley's teamby: ~Anti Fun~ map: Port of Hamburg4-1,612
49759486844853148319
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