You know that we make this for free? In our free time! So were is the fairness to us?
Oh im sorry, I guess since youve volunteered your time, us common folk don't get a say in what gets changed.
Jackson still lose 1vs1 vs a j4p on vet 0 already. On vet 2 J4p get Ho boost so its even more ez for j4p.
And wehrmacht has tellermines, pak40, shreks if you don't like a cheap stug. I mean look at the fuel prize jackson vs stug.
Is this how you are actually measuring the effectiveness of the m36? Vs the JP4? WTF
Newsflash. The JP4 is
Supposed to beat the m36 since
A) The Jp4 has no turret so will always lose if its not a head on fight.
B) Has kinda crappy pen and accuracy which makes it struggle vs heavy tanks.
If you buff the m36 to the point where it beats the Jp4 in a head on fight, exatly what is supposed to be the jp4s tradeoff for having no turret and low maneuverability?
On vet 2 J4p get Ho boost so its even more ez for j4p.
Its things like this that make me really doubt your credibility.
Earlier in the thread you justified the 600 -> 640 HP buff by saying that 4 shots @ 160 damage a piece will both kill it at both 600 or 640 HP.
Well guess what?
the Jp4 having 640 Hp at vet0/1 and having 800 HP has no bearing on how hard it is to kill with a M36. After all it takes 4 shots to deal 640 damage and 4 shots to deal 800 damage. Its pretty much what you said before to justify the m36 HP buff.