I mostly like this, it would be worth a testout in some mods or beta (for CoH3 I mean, no chance of coh2 gettin such a huge change)
That bein said, I wonder if it wouldnt impact (read: garden up) pacing
For example now if someone sees two lone infantry squads behind green cover and has 4 of theirs nearby, they just put all 4 together, charge the enemy and force a retreat
With this on, theyd have to draw fire with one or two and flank with rest, or just duke it out cover to cover
Which is kinda the point, but we need to see what such a thing would do pacing of the matches and if it wouldnt lead to basepinning, mapcontrol snowballing, etc.
A nobrainer though, would be making all MGs able do their job reliabily and not get hardcountered by double LMG infantry
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