I'm not sure about the OP idea, but I've been just recently thinking that increasing the number of doc abilities to 6 would make sense since every doc (or almost every doc) in CoH1 featured 6.
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#Steam AliasWL%Streak
- 1.46067.873+2
- 2.776130.857+1
- 3.397210.654+2
- 4.327117.736+4
- 5.12357.683+2
- 6.325146.690-1
- 7.856232.787+3
- 8.333131.718-1
- 9.735445.623+2
- 10.403296.577+4