Hven is mainly a British player and an average one at that. He will have a counter answer to every situation you post. He is just one of those guys.
It's well known, the doctorin is broken on top of a broken faction, anyone who refuses to accept or simply defends it just lowers their own credibility on this site, in particular, Hven.
It's simply not fun, it's cheesy, brace is flat out broken, no micro=intense micro, boring, static play. Add that with a well synergy teammate, with docirins/maps. Sim city becomes hell.
Don't bother replying to that morons post, there is no arguing with him.
As for OP. I'm sure you'll find Some suggestions within these post. Try to take it from there.
/thread
Profile of Intelligence209
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Register Time: 8 Jun 2015, 03:26 AM
Last Visit Time: 17 Sep 2019, 14:37 PM
Broadcast: https://www.twitch.tv/Intelligence209
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Game Name: Intelligence209
Register Time: 8 Jun 2015, 03:26 AM
Last Visit Time: 17 Sep 2019, 14:37 PM
Broadcast: https://www.twitch.tv/Intelligence209
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Post History of Intelligence209
Thread: Need help to kill Advanced Emplacement Regiment16 Sep 2017, 17:04 PM
In: COH2 Gameplay |
Thread: Need help to kill Advanced Emplacement Regiment14 Sep 2017, 19:10 PM
Ok In: COH2 Gameplay |
Thread: Need help to kill Advanced Emplacement Regiment14 Sep 2017, 16:57 PM
Having a top rank of 108 with the British and having more wins just shy of losses. I can see why your even remotely attempting to justify sim city or act like it's currently "ok" or "tolerable" British release/emplacements are cheese, and no doubt the nail in relics coffin. They shot themsleves in the foot introducing that faction and shortly after the staff left. Fired or quit or moved on. Get a grip. Password protected trenches that makes infantry virtually indestructible in small arms fights, and alien technology, yea real smart to have that in a ww2 game. In: COH2 Gameplay |
Thread: Need help to kill Advanced Emplacement Regiment14 Sep 2017, 16:51 PM
Dude your missing the point, Hans video is flat out an excellent/terrible example of sim city OP. Excellent to see how much one of the best players struggle to destroy sim city. Extreme Micro + Outcome = Little micro + outcome Terrible example because that is a shit map for sim city, and a shit strategy envolving sim city There are maps where a pit can be placed and virtually untouchable with infantry. You get a map with buildings, expect brits to put their Mgs in them becoming one of the most lethal Mgs in the game with range. You DONT SEE LMG BLOBBS/fireflys being properly supported/landmatress and the teammate properly supportingz I couldn't stress that enough, #1. Being the map. Anyone who defends sim city on this website or even tries to justify it is a moron. Average skilled player virtually doing shit making a pro look average. In: COH2 Gameplay |
Thread: Need help to kill Advanced Emplacement Regiment13 Sep 2017, 22:26 PM
Always found mortarpit badly designed (&weak). 1st. Player to player I respect you due to you approaching in a helpful way/you show your player card. 2nd, honestly most of your feedback is textbook, but not actual. A lot of what your saying does counter yes, but it's same thing as saying "well flank an elephant and you should destroy it" easier said than done 3rd, the amount of micro player A uses vs player B. Makes both "even skilled players" lopsided. And you point out counters than come with a tier 4 and such, as if the motor pit hasn't wiped units microless since. 4th, and most important. The video with hans actually playing vs sim city. Is the best example on why it's broken, -Hans is one of the best players, struggling and having to produce high micro to counter little or no micro against a nobody. -his opponents did not do the usual "sim city" strat, which doesn't involve a bofers. Sim city is multiple Pits supported by fireflys/comets/LMG blobs. -his teammate did not also chose a doctorine nor play style that helps sim city -most important, land mattress was not used which counters leigs outright, yet you can see how often Hans lost his. That was a poor example of the actual sim city which is a problem, the map wasn't even a good map such as crossing in the woods. Sim city is a 2v2 problem. In: COH2 Gameplay |
Thread: Need help to kill Advanced Emplacement Regiment12 Sep 2017, 22:41 PM
pathetic how with a push of a button you can pop alien technology force field and self repair. legit 0 micro. meanwhile the opponent is ripping their hair out trying to deal with it.. British was effectively the nail in relics coffin In: COH2 Gameplay |
Thread: Need help to kill Advanced Emplacement Regiment11 Sep 2017, 20:27 PM
Best thing to do is to attack it asap with multiple leigs, moving them constantly to avoid return fire. Secondly, spam volks, use different/multiple flanks If floating fuel/Mp build a Stuka, use when brace has been used already. As OH, very difficult, usually you have to hold down an area with a 42, and build two motors and move them constantly. Rush a flammer HT. Until you get a brumbar. Now you can also play around sim city, avoid the area play other side of the map unti you have the tools. It's well known sim city is a 0 micro and forces the enemy to do intense micro, it makes an average player good and a good player average. A 1-10 ratio of micro managing. Brace is the most broken ability in the game and not much you can do. Just wide commander choices like zero arty, and flares. Or commanders with LeFh. Some maps sim city is just flat out broken and OP like crossing in the woods. Where he Pits cover 80% of the map. Oh well... In: COH2 Gameplay |
Thread: For Mother Russia is one hell of a drug10 Sep 2017, 01:29 AM
Back on to subject, yes mother Russia is IMO the most powerful infantry ability in game, add that with penals current DPs, it usually results in an insta retreat, or wipes. Yes people pick that commander specifically for that ability, but they also use Scout planes and KV1s And shock troops just as much. To make a fix, I would say remove the sprint ability. "For mother Russia" seems to have more of a defensive feel to me anyways in terms of the actual wording. In: COH2 Gameplay |
Thread: For Mother Russia is one hell of a drug9 Sep 2017, 14:00 PM
Sorry been so long since I seen that commander, seems to me that a single B4 results in 2 commander picks for OKW as well to counter.. seems legit In: COH2 Gameplay |
Thread: For Mother Russia is one hell of a drug8 Sep 2017, 16:43 PM
Yea that's the one that I was thinking of. And it's simple to stop the zero artillery, you simply leave the circle?? The time it takes for that ability to actually do some damage is quite a bit.! Only gives sim city a well deserved ass wooping. Nothing better then forcing a brace then using the two after brace has worn off and watching a noobs city get destroyed in a matter of seconds. In: COH2 Gameplay |
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