It's ridiculous. Drop is so rare but I got one us commander 2times. But yeah, I God also one "epic" sturmtiger strike for Okw. Changes my playstyle totally... |
Double post
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Hello, I read some topics about War Spoils but I remember to read, that only wehr and sowiets drop commander, but not western armies. Is this true or was that missleading information? It that just bad luck or not that i never got a commander or skin for okw.. |
Yeah i thought is quite difficult to find somone like dane. He have daly contents and that with consistently good quality. Thx you, I will check out romeo and rnp |
Hello, I love to watch coh2 casts on youtube, but can hardly find good channels with constantly new content of replay reviews. Imperial Dane with his "Propagandacasts" is very good. Enterntaining, informative, well contructed. Can you give me some hints? |
I am a COH1 Veteran and quite new to COH2. You can not compare to that mg it was used to be, but i feel it really could have a small suppress but, even if it is small. Too often a mg got wiped because they cant supress and got a nade in their face.
I also recognized that it has far less suppress capabilities than e.g. a maxim. (it's bigger radius is not an argument for me because of its lower turn rate) For me is should be able to defend a fixed position on the map, not without support but with one gren squad for e.g.. Usually i can not rely on grens only cause they lose firepower quite quickly (4 models). At the same time i can not babysit that mg all the time with a army because i need to cap too. If Ostheer have not that flexibility to cap like other fractions, than it it should be more capable to defend it. Surely, they cost not much (240mp) and it should not be a "op, insta supress and kill weapon". I dont want to make references to rl, but it just doesnt do it job as it should. I do not care about dps or even turn rate (even if its depressing) but it just doesnt it job as it should in my oponion.
Other idea would be, that inf shouldn be able to throw granades if they are pinned, so they cant only rely only on dps with small arms and still get punished with frontal charge to the mg. For blobber still not a problem (late game) but for germans later suppress is not that extreme fatal.
Maybe it sounds like the old mechanics I was used in COH1, but even in COH1 that current mg42 would fit better without that insta smoke mechanics. |