
Profile of skyshark
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Post History of skyshark
Thread: Deus Ex: Mankind Divided31 Aug 2016, 05:19 AM
is it worth just playing mankind divided? or should i start with human revolution? In: Other Games |
Thread: Cruzz's The More You Know29 Aug 2016, 17:57 PM
Much appreciated. In: COH2 Gameplay |
Thread: Cruzz's The More You Know29 Aug 2016, 15:07 PM
question about the cover mechanic and garrisons... i know that within 10 range, cover no longer applies. does this apply to garrison cover as well? or does it always apply to garrisons (so it'd make sense for a squad attacking a garrison to simply find a spot with the fewest windows instead of setting up behind yellow or green cover within 10 range of the building). In: COH2 Gameplay |
Thread: Company of Heroes III - Your expectations28 Aug 2016, 05:24 AM
You have your own baker? In: COH2 Gameplay |
Thread: How to defeat blob combined with land mattress spam?27 Aug 2016, 16:22 PM
steal a land mattress and shoot back. In: OKW Strategies |
Thread: 2 Sniper proposals27 Aug 2016, 11:19 AM
where is yours? In: COH2 Balance |
Thread: Cyberbullying Legislation In Poland27 Aug 2016, 09:04 AM
there are assholes everywhere. is barton an asshole for doing that stuff? yeah. should we make a big deal out of it or (God forbid) get a government involved? NO. In: Lobby |
Thread: Overall Gameplay Balance vs Unit Balance26 Aug 2016, 21:09 PM
It all depends what's your goal. +1 i disagree on the call-in part... it's not uncommon for an OST player who is behind to pick mechanized assault, stop at tier 2, and just wait behind pak wall for tigers. had to kill 3 the other day in one match (i let it go on way too long, but i digress). it'd be great to see call-ins tied to tech... that way it's more a "finisher" and less of an instant card to get back in a game you have no right to be in. especially because the timing of some is awkward and so immediately results in a game imbalance (i.e. stug-e call-ins can happen during a generally infantry-only fight... and it's not uncommon for players to pump out two immediately, which is very hard to counter with USF or UKF mid-game). In: COH2 Balance |
Thread: How to deal with double OKW as Brit26 Aug 2016, 15:49 PM
i agree. the UC is your answer here. you can flank sturms to keep them from using cover or kite to force them to keep advancing on you. it costs munis to repair, but you'll probably have REs out around the same time their volks finally unlock the faust. once you get the vickers upgrade it also gets increased armor. usually a UC with tommies will wreck single squads of OKW infantry. UC takes some practice to micro effectively, though. In: UKF Strategies |
Thread: 2 Sniper proposals26 Aug 2016, 14:39 PM
Both are excellent ideas. the whole point of a sniper is that it sees what it's shooting at. spotting for mortars and pack howis? sure. spotting for a sniper? usually the spotter is RIGHT NEXT TO HIM. i like the thought of a sniper's vision maxing out only when stationary though. i also wouldn't mind a combination of camo modes... not the toggle cloak like vcoh, but only cloaked when in cover and in a "move slow" mode. this would keep the sniper from being able to backpedal at the same speed that infantry advance, even while camouflaged. In: COH2 Balance |
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