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Thread: Legend vs. Kpen9724 Jul 2016, 16:48 PM
Lots of back and forth infantry play In: Replays |
Thread: Unknown Legend :- Farcus23 Jul 2016, 17:07 PM
Here are my tips on this match; 1. Your capping order left you without much resources and no fuel for 5+ min. In both games you often try to use your pios like assault troops early. Yes, they do more damage at close range but you are dropping 1-2 models on the approach which puts you at a disadvantage. 2. 9min assaulting a vickers in a house by crossing a road (neg cover) with 3 squads was a huge mistake. You lost 2 squads and almost a third. Next time step back get a mortar, upgrade flame on pios then use smoke to cover the approach before assaulting. You did this again at 16min. You really need to get a mortar. 3. In most cases you want to use the reverse key when moving a pak. Otherwise they will turn around which means they will take longer and receive more damage. 4.Too slow to tech t3. You are staying in T2 for too long which in both games is allowing your op to push you off the map with their first vehicle. Didn't complete the T3 building until 18+ min mark. 5. You lost this match the same way. You attacked your op's single strong point and walked right into an airstrike. Continuing to attack from the same angle while ignoring the map is just bleeding mp and feeding vet to op's troops. 6. Again allow your P4s to free fire. Get stugs and paks to fire at tanks. 7. Use of Elite as doc choice every match is hurting you. You are only using 2-3 abilities out of it each match. I suggest you take it out of your load out and try German Mech instead against brits. In: Mentoring |
Thread: Unknown Legend :- Farcus23 Jul 2016, 06:51 AM
Here are my tips improvement on this replay. 1.Using your MG too passively in the opening minutes. You should have quickly recognized your op wasn't capping left side and re-positioned to the center/right. His early fuel cache gave you an early advantage. While you did move most units to center/right your mg was idle for almost 10mins. 2. Try to avoid upgrading pgrens with shreks unless absolutely needed. If you do need to upgrade use your least vet squad. At 10min you would have been better off with a pak. You lost too much inf trying to fight a centaur. The lack of a pak really let your op get back into the game with a free range centaur. 3. Too passive with your p4 upon arrival. I would suggest an Ostwind & Stug instead of a second P4. As a combination they would have been stronger. 4. Let P4s free fire until you know there is a tank in the area to target (both P4s). Whole match you kept them from doing damage to his inf. 5. When you lost your MG it should have been re-crewed to help with map control. A mortar should have been in queue once you saw the bofors. 6. You shouldn't float 300 fuel. instead of Ace you would have been better with more stugs and ostwinds or teching for brumbar. Wait to call in your ace until it is the right time to put your forces over the top. 7. Yes, keeping your tanks directly in the fire of the his airstike was a huge mistake. When you see it just back out and re-position. Plenty of VPs to work with at that point. In: Mentoring |
Thread: Unknown Legend :- Farcus23 Jul 2016, 05:47 AM
Check in here and post recent replays after 1v1 losses. In: Mentoring |
Thread: Swap Puma with 251/1712 Jul 2016, 17:58 PM
Keep the Puma where is at. Just need to increase the effectiveness of the 251/17 and make the Sturmpio's med kits have an aura healing with increased cost of 60 muni. In: COH2 Gameplay |
Thread: [NS] YGNOW & [NS] TüMe Vs. Legend & Intelligence11 Jul 2016, 14:09 PM
GG WP In: Replays |
Thread: Paula vs VonIvan - Rep #19 Jul 2016, 04:04 AM
almost MVDane... ![]() In: Replays |
Thread: How to change aspect ratio?8 Jul 2016, 18:41 PM
Not sure 4:3 is supported but in graphics options you can change to the resolution of your monitor. In: Lobby |
Thread: KT, Why?5 Jul 2016, 18:23 PM
Simple because it is a call-in tank. No heavy call-in is built from a building including the IS2, 152, Tiger/Ace, Elephant, Croc or Pershing. The tech is merely a requirement not unlike CPs. In: COH2 Balance |
Thread: 2v2 Mixed Factions Game2 Jul 2016, 06:54 AM
GG WP In: Replays |
556631556418556280556269553559553187552474552354551264550090
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