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Post History of Alexzandvar
Thread: Ostheer HMG too strong now28 Jun 2015, 14:48 PM
The Ostheer sniper will continue to be under used as long as Ostheer is starved for MP. In: COH2 Balance |
Thread: Tank smoke.28 Jun 2015, 14:30 PM
Pound for Pound, Axis armor is more expensive. Other than that? Yeah naw since the SU-76 and Stuart buff the only really objectively bad Allied tank is the T34/76 In: COH2 Gameplay |
Thread: Why No Maxim Buff?28 Jun 2015, 07:42 AM
lol guys....the maxim an HMG can only SUPPRESS.....one squad, Balenced game. If Maxim gets buffed game will totally break, meta blows up, and the whole forms will be in an uproar. It can suppress single squads fairly fast. The issue Dusty brings up is that the Maxim used to have AoE suppression and high damage and it was brutally OP. It having more survivability would help make it better without returning us to those dark days. In: COH2 Gameplay |
Thread: Tank smoke.28 Jun 2015, 07:14 AM
Alex caught in a lie once more I don't see how being "wrong" is the same as lying. I don't play USF very much so the likelyhood of me forgetting it was 30 muni is fairly high lol In: COH2 Gameplay |
Thread: US need more now.27 Jun 2015, 21:36 PM
OKW has the least starting MP of any faction, meaning that it being mandatory to build a puppchen as early as possible is hard. Regardless; the fact that you have played against awful players doesn't mean the .50 cal is bad. LT is still the most meta USF officer, and the .50 cal is in the LT tier. There is no reason not to get 1 anymore. In: COH2 Balance |
Thread: US need more now.27 Jun 2015, 21:06 PM
Iv seen the .50 cal in every single game Iv played against USF since the new patch. I don't really understand the argument of it being very hard to counter "but that's okay because dumb players don't use it". M3? There is always Raketen. More like there is always your Puppchen missing it's first shot and then getting wiped. USF and SU cannot counter JPIV/Ele/JT becasue they don't have AT infantry (which is classic design that pure TD should be countered by AT inf). AT guns? The JT also has a stun mechanic that means 1 zook squad hitting it can stun lock it. The Elefant tho is a different story. The JPIV can be frontally penned even by the humble 57mm if it used AP rounds In: COH2 Balance |
Thread: Why No Maxim Buff?27 Jun 2015, 21:00 PM
Large squads in general tend to "bunch" when entering cover so that's I meant mostly. Really the factions that suffer the most right now from the new changes are Soviets and OKW. Soviets large squads by default cause them problems with MG's and OKW has no smoke or cheap indirect fire to push MG's away off of points. In: COH2 Gameplay |
Thread: Tank smoke.27 Jun 2015, 20:41 PM
If it isn't that wouldn't surprise me tbh, Iv not used regular Shermans in an age. I always go for the Scott + Jackson combo. In: COH2 Gameplay |
Thread: US need more now.27 Jun 2015, 20:40 PM
Yeah I know I stated that earlier in the thread. In: COH2 Balance |
Thread: Why No Maxim Buff?27 Jun 2015, 20:39 PM
I'm not sure about only 1 squad, but what about 2 squads behind green cover? Isn't that the problem now ? The new incremental accuracy now means that bunching a bunch of models up in cover even if it's green means you will get suppressed pretty fast. This ofc punishes Soviets the hardest due to them all having 6 man squads, and Ost the least. In: COH2 Gameplay |
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