ostheer gets their first 3 units (starting pio, hmg, gren) faster than they used to.
Ah. Thanks.
Thread: Why OH has +1 squad in the opening 2 Aug 2015, 17:12 PM
Ah. Thanks. In: COH2 Gameplay |
Thread: Stuart and Quad rush are pretty retarded,but....2 Aug 2015, 17:06 PM
Oh please you have mines shreks and paks to deal with light vehicals, yes the m5 is a pain but its not going to be a game changer if you know what you are doing Are you kidding me? It can kill every light vehicle in the game short of a Luchs or Puma 1 on 1 and the Quadmount can give Puma's and Luch's main gun destroyed. It's got 360 45 range suppression while on the move. Defending the Quadmount is pretty unforgivable. In: COH2 Balance |
Thread: Why OH has +1 squad in the opening 2 Aug 2015, 17:04 PM
Ostheer only got +60 MP at the start. How is that +1 squad? In: COH2 Gameplay |
Thread: Obersoldaten UP2 Aug 2015, 17:02 PM
As others have said they aren't UP they are just way to expensive for what they actually do. Fuss, JLI, even Sturms are more efficient. The only time I find myself getting them is if I need elite infantry because I went elite armored or Fort. In: COH2 Balance |
Thread: ML-20 152mm Howitzer2 Aug 2015, 16:58 PM
Counter-barrage is useless, you are better off just shooting at enemy artillery manually because; -It doesn't fire as many shells as a normal barrage -It's not even more accurate -You can't control it and it has a cooldown like the normal barrage Like seriously it's flabbergasting how many times Iv turned it on for it to only shoot at a mortar instead of the enemy howitzer. Iv found much better luck just shooting at the enemy artillery manually and hoping for the best. If you have a LeFH counter-barrage a ML-20 and the ML-20 shoots back the ML-20 will almost always win. In: COH2 Balance |
Thread: Cruzz's The More You Know2 Aug 2015, 16:56 PM
If I equip OKW Sturmpios with minesweepers and deactivate the minesweeper (because it will replace one STG) do they still have the repair speed buff? Minesweeper upgrade increases repair speed by 25%, as a trade off vet only gives Sturms 25% more repair speed. In: COH2 Gameplay |
Thread: Why do YOU prefer Axis over Allies?2 Aug 2015, 05:57 AM
over 60% of your posts are responses to me lol In: COH2 Gameplay |
Thread: ML-20 152mm Howitzer2 Aug 2015, 05:57 AM
Ah yes, "others" which comprised of 1 person; katitof. Either your his alt account or this is saddest attempt at cheerleading Iv ever seen. The LeFH has 2 advantages; firing slightly more shells and a "shorter" cooldown. Neither of them make up for the fact that it's the same price as the ML-20 despite being a worse artillery piece. Yes people still play OKW, but people still played Soviets back during old Tiger ace days and people played Axis during 100 range anti-everything ISU days. In: COH2 Balance |
Thread: Revisit the ISU-152 changes?2 Aug 2015, 05:54 AM
man i really have to go mobile defense every game as ost don't I? it is my curse/blessing. In: COH2 Balance |
Thread: UKF - infantry units2 Aug 2015, 04:25 AM
Pretty much. UKF late game is on par with pre-nerf OKW late game, but with a lot more indirect fire. In: Lobby |