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Thread: Those stupid leiG spam29 Sep 2015, 01:08 AM
The LeIG has direct fire scatter that is so low that it nearly always damages a Brit sniper in testing, when direct firing. It occasionally hits directly and 1-shots a sniper. It shouldn't be that accurate. The pak howie isn't as accurate, but the damage radius is bigger and it seems to kill more stuff overall. Both are too strong. In: COH2 Balance |
Thread: USF thoughts?29 Sep 2015, 00:53 AM
I think they're pretty good in 1's & 2's. In 4's, they aren't so good because they can't take a punch. Every other faction has some sort of damage sponge. In: COH2 Balance |
Thread: Forward Observer Bug - for Relic if you're reading this foru25 Sep 2015, 16:24 PM
The Forward Observer squad loses the ability, and then is like a plain rifle squad after that. In the course of a normal match, there is a near certainty that the ability will be lost if the squad is used. There are lots of theories why. I used a modified Kepner Tragoe to test all theories that I found here plus ones that I developed. The vision bonus can be lost losing 1, 2, 3, or 4 models in a squad. It was lost both with, and without the ability active during the start of combat. It was lost both with and without the squad shooting back. In a couple hours of testing, I did not see it lost without losing at least one model. In multiple cases, I saw the ability lost with the loss of one specific model. Based on this, I think the ability was given to only one specific model in the squad and if that model is lost, the ability is lost permanently. Thank you for reading this thread. In: COH2 Bugs |
Thread: Forward Observer Bug #325 Sep 2015, 16:21 PM
losing ability looks to be tied to losing a specific model In: Replays |
Thread: Those stupid leiG spam25 Sep 2015, 02:59 AM
LEIG - When it snipes snipers, the accuracy is not okay. I've played Brits 3 times, and in two of the games lost a sniper to the LeIG. Maybe RNG hates me, but I doubt it hates me a lot more than anyone else. In: COH2 Balance |
Thread: Those stupid leiG spam25 Sep 2015, 02:55 AM
Honestly I'm in favor a hotfix to it ASAP just because I want to see how low we can get the OKW win rate too once this crutch is removed. Or Air Superiority and the Croc Churchill could also get balanced, both of which have a much bigger effect on win rates..... In: COH2 Balance |
Thread: Those stupid leiG spam25 Sep 2015, 02:18 AM
Isn't its pop cap only 9? The pak howie is 11. Of the few games that I've had that devolved into a pak howie vs LeIG turtle fest, the LeIG usually came out on top. It should cost as much as the pak howie and have the same or more pop cap. Given that OKW do not have a mortar, I think it's okay that they have a good field gun, it just shouldn't have quite the laser accuracy that it does, nor be so cheap. In: COH2 Balance |
Thread: Forward Observer Bug - for Relic if you're reading this foru24 Sep 2015, 14:09 PM
Once every original entity in a rifle squad dies they lose the ability. It's been a bug since the commander came out. The squad doesn't have to lose all of the original members to lose the ability. In fact, it can lose all of its original members and still have the ability. Both replays show squads losing the ability without losing all of the members. I can make another replay showing squads losing all of the members but not losing the ability, it just takes longer and is harder to do. Replacing the combat group with the standard paratroopers would be a great improvement, as would improving the Greyhound's main gun. I'd like the upgrade to the Greyhound to be spotting scopes like a 222 can get, since someone decided that canister shot has to be worthless. In: COH2 Bugs |
Thread: Those stupid leiG spam24 Sep 2015, 13:40 PM
It's interesting how the outcry against the slow-firing Soviet mortar caused Relic to buff the Ost sniper to having tungsten carbide underwear, but everyone seems perfectly fine with having the LeIG snipe UKF snipers at long range. The old LeIG underperformed a little, but it didn't need this amount of a buff. If it was less accurate it wouldn't be as bad, but it seems to have laser-like accuracy at all ranges. I haven't played against the pack howie will say that it works about as well as the LeIG when I use those. In: COH2 Balance |
Thread: Forward Observer Bug - for Relic if you're reading this foru24 Sep 2015, 02:27 AM
Air dropped Combat Group if the AT gun was manned by Paratroopers, and they all dropped down with Veterancy 3. Not sure what you're trying to say, but I haven't seen a dropped group have any vet, and the AT gun is always unmanned. In: COH2 Bugs |
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Latest replays uploaded by Grumpy
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VS~TAB~ Effen.Newbie ~TAB~ Glendizzle ~TAB~ GBPirate ~TAB~ NJMGresZed Puma Wario I'm a gonna win! 18672110121Another late allied comebackby: Grumpy map: Essen Steelworks1-924
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VS~TAB~ Effen.Newbie ~TAB~ Iron Emperor ~TAB~ SvtLightning ~TAB~ NJMHarakiri Myk0 SturmTigerSotka GroasrtigxxxxVet 5 Puma, and 103k damage.....by: Grumpy map: Lienne Forest1-893
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Forward Observer Bug - for Relic if you're reading this foruby: Grumpy map: Moscow Outskirts1-929
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