Think how your suggestion would affect the meta.
Would somebody ever build the trucks out of the base ever again? NO.
Why OKW has then trucks? Why not completely remove them?
Why don't we copy paste just Ostheer and face lift some units?
This is thread No. 2131 on this topic by the way.
no significant effects
of course they will.
to have the option of placing their buildings outside of the sector. also, this doesn't matter as far as the VI B goes; this is about teching and the VI B, not the trucks.
ask relic. the answer is probably that the trucks are their conceit. i think the game would benefit from all nations having the ost teching style as it's the most flexible.
i have seen 0 other threads about the VI B being buildable regardless of the buildings being alive or not; i only know it works that way because someone mentioned it in a thread earlier.
Imagine losing your Major, and therefore you wouldn't be able to get any T3 units - that's what's happening to OKW. Losing any tier building is a huge step back, and not just some minor loss that can be easily replaced.
They get T1 / T2 for "free", but pay extra for any unit or tech. Their fuel starvation obviously also affects teching, meaning in a balanced game when OKW just pops their 80 fuel building, you already gathered 120 fuel. Now add the 3rd building, and KT costs, and you would gain approx 570 fuel till the KT arrives, while facing 0 tanks in between.
The KT is more of a last ditch unit, and not something you'll see every game, nor is it that useful in general.
if the major was the t3 building i would think the same thing, but he's not. and no, it's not what happens to OKW. they can choose to place their buildings in their base sector and be protected by their turrets or build them outside in varying degrees of vulnerability.
they don't get either tier for free but they are much, much cheaper than anyone else except US t1. getting fuel/mun slower is not directly related to their teching costs and no has affect on their unit costs, just the timing of those units. their mp, and therefore infantry, are also completely unaffected.
i have zero issues with VI B timing, just with them losing their buildings because they were to far forward and still being able to produce a VI B. the VI B is not a last ditch unit, you do have to save for it, but it does come out very late. generally games have been decided by then, but not always.