personally, i think giving them higher near pen (for the bazooka really) and lower far pen would probably be enough. |
if you want to know how dekels should be done look at DoW2. give people an option to turn them off if they don't want to see penises and let everyone else have their penises. |
eh, i can see ways to satisfy more people. they could add another two commanders (WFA ones would make a lot of people happy) in addition to the two old ones. there's a lot that could be done with WFA commanders, even with existing globals, without making to many crappy copies.
but yes, there is a lot of bitterness right now and it's overflowing onto a lot of things, some of which are not related. fixing the balance and bug problems would fix most of the bitterness. |
yeah but then they're not pgrens any more. that's a hell of a lot more involved than just changing the schreck upgrade from 1 to 2 and 120 to 60 or 90 mun. |
it's strong but it's also expensive and very weak. i think it could use a small buff to mobility or a small mp reduction but i don't think it NEEDS anything either. i see its strengths (early mobile reinforcement and healing) as being quite a bit negated by being slow and unmaneuverable as fuck and not being able to reinforce with enemies in the sector. |
that is true.
also about drones. the only problem with them is that we haven't seen them in conventional warfare yet, the closest being Ukraine. i'm sure the military has doctrines that could be used as guidelines for game implementations though. |
given how close the numbers are running right now, i don't think it will be any kind of eyeopener. |
we don't really have ships with freaking laser in 2015 either. there are experimental ship and aircraft based lasers but, afaik, that's it. |
~~1/4 - 1/2 |
suppression, indirect fire, and tanks counter obers. how well they do depends on the unit and what else the enemy has. you might be able to do something with snipers though. |