I think it´s ridiculous that the Sherman is remembered as a "death trap" and the T-34 seen as "best tank of the war" by many. Both vehicles offered similar armor protection, armor penetration capabilities in early and late versions, ease of maintenance and were even produced in similar numbers.
But due to sheer propaganda the Sherman is seen as a bad tank, while the T-34 is not. It´s the early Shermans that had a tendency to catch fire. This is what lets a lot of people believe the Sherman was bad. What´s often ignored is that by 1944 this issue was fixed with wet storage making the tank quite safe for WW2 standards.
The ridiculous thing is that compared to the T-34 the Sherman was actually the better tank. It offered way better escape options for the crew, vision, internal layout, accuracy especially on the move, wet storage and was a more solid design in general.
This especially shows with the difference in losses of both vehicles during WW2 (not all due to disastrous Soviet doctrine) or when both vehicles faced each other in Korea.
Yet you see a lot more people - and clowns like the history channel - glorifying the T-34.
Profile of Butcher
Post History of Butcher
Thread: Myths of American Armor (food for thought)2 Oct 2015, 17:56 PM
In: The Library |
Thread: Fallschimjager and obersoldaten suck !!28 Sep 2015, 16:29 PM
Super fragile, still high reinforcement cost and price to field. For ??170?? mp less you can get a durable, cheaper to reinforce 6men squad and have the availability to get a JT. I have lost count on the times I lost full Fallschirmjäger squads senselessly due to their fragility. If I lose Panzerfüsiliere it´s usually my fault. Or you simply build Obersoldaten. Not worth choosing a doctrine for that. In: COH2 Balance |
Thread: Fallschimjager and obersoldaten suck !!28 Sep 2015, 16:13 PM
Obers are fine now. Fallschirmjäger aren´t super bad by nature. They are just not good either. For a unit that´s locked behind a doctrine, I expect more. For a unit that´s locked behind a doctrine without any other significant features, I expect a lot more. Having other doctrines available that offer good infantry (Jäger-Infanterie, Panzerfüsilier) and on top better abilites and units (Ostwind or Jagdtiger), I´m not going to choose Fallschirmäger. In: COH2 Balance |
Thread: Su-8527 Sep 2015, 14:28 PM
Remove the focus sight speed penalty when SU-85 hits Vet 2. So it's comparable to the JP4 which is far easier to get.That was removed for a reason. Su-85s backing up at maximum speed and hitting the tanks chasing them out of their range was ridiculous. In: COH2 Balance |
Thread: "Blazing the Trail" bulletin have no category26 Sep 2015, 08:58 AM
But honestly, who cares? bulletins are a huge waste of time.3x 10% increased vet gain on Panzer IV, MG42, Tiger, IS-2, US-Riflemen etc. actually makes a difference. In: COH2 Bugs |
Thread: Something I don't understand about Relic - German campaign22 Sep 2015, 17:36 PM
It's amazing how people still don't realize the gameplay flaws. CoH is a franchise based on WW2. The Germans lost. Period. There is no reason to start a campaign as an aggressor when you already know you won't succeed anyway.Would be an awesome depiction of how senseless war is in general. You put effort in it to achieve a local victory, yet it´s not enough. The player plays the game for the game experience, the storyline and cutscenes, not to win a virtual war. It worked perfectly fine in Tales of valor where you had to hold the gap in the Falaise pocket. Either way you lost in the end despite your achievements. This is in fact a lot deeper and more interesting than the good guy winning straight away. That being said: A German campaign would be nice, but I prefer more multiplayer content first. In: COH2 Gameplay |
Thread: Haven't seen a single bofors or 17lber since patch21 Sep 2015, 22:13 PM
I prefer this over the cancerous state from the previous patch. It was ridiculous that an emplacement took about 20 Pak hits when caught without support. More so it was plain stupid that you could toggle the emplacement to fire a salvo, annihilate the attacking squad and then switch back to brace. Brace is a dumb concept to begin with and does not deserve a place in this game. In: COH2 Balance |
Thread: Did something happen with fallshimjagers?19 Sep 2015, 09:45 AM
Officially only the reinforcement cost went down 10%. In: COH2 Gameplay |
Thread: Give the KV2 some love relic!!17 Sep 2015, 20:02 PM
The biggest flaw of the commander is the manpower penalty. The "manpower for fuel" option should be on demand and not be forced on you. Make it an ability you can switch on and off - similar to the OKW conversion - just with mp. Right now it´s crippling. In: COH2 Balance |
Thread: Why the concept of "Brace" is bs17 Sep 2015, 10:12 AM
British player was just trolling. I estimate the number of Bofors built in this game to be over 15. The worst thing: It almost worked. An hour long troll game with high ranked players. ![]() In: Replays |
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