
Profile of Butcher
Post History of Butcher
Thread: Pak 43 vs 17 Pounder Population costs.22 Dec 2015, 11:03 AM
The Pak43 is fine as it is. The 17 pounder should go down to 10pop as well. 20pop is indeed a bit harsh and restricting. But the 17 pounder (or every emplacement respectively) should also be limited to one on the field at a time then. Sim cities were annoying enough in Coh1. With brace and an adequate popcap this would get even worse. In: COH2 Balance |
Thread: Churchill armor19 Dec 2015, 23:21 PM
How do you get that impression? From the time the game is set, the Ausf. G makes the most sense. Panthers on the field means Ostheer is set post the battle of Kursk. Further there was no Ausf. F2 with skirts, while the H was pretty much the G + Skirts. Also the gun always stays the same (was the same on G,H,J. The F2 had a slightly shorter gun). Thinking of it: Didn´t they just replace the Ostheer P4 with the Ausf. J also? In that case it still has 80mm hull armor. In: COH2 Balance |
Thread: Churchill armor19 Dec 2015, 22:36 PM
Panzer IV F2 50mm effective armorWhile that is true, the ingame version seems to be the Aúsf. G with 80mm hull armor. The turret remained at 50mm however. On topic: The Churchill armor could really go up a bit. It should be better armored than a Tiger at least. In: COH2 Balance |
Thread: Panzer grenadiers are worthless without shreks upgrade16 Dec 2015, 12:31 PM
Stick em in green cover, use them on the defence, and they'll beat countless enemy squads before they have to retreat themselves. Grens + LMG > Panzergrenadiers for cost. Grens do everything that PGs can do. They are more cost efficient and available earlier. Some people will say that PGs are good for defending an MG from cover. But that is way too niche for them to be worthwhile. Also Grens can do that just as well. They melt down infantry from long range.Spam LMG Grens and you are good. In: COH2 Balance |
Thread: Panzer grenadiers are worthless without shreks upgrade15 Dec 2015, 18:37 PM
No, grenadiers cannot replace panzergrenadiers. They do not have the option to get 2 panzershreks. You want them to be stronger? How about removing their shrek upgrade? Basically all it sounds like is you want a fallschimjager.This kind of misses the point of the thread. "Without Panzerschrecks they have no use" is the essence of this topic. You say they have use because they have Panzerschrecks. I don´t deny that. But that´s pretty much the only thing they are good for. And that is the point. Fine, that's fine by me. Take one or the other. 2 shreks or pure anti infantry. Grenadiers cannot replace panzergrenadiers AT ability. Buffing panzergrenadiers without any nerfs will allow them to effectively kill tanks and infantry. Back to blobbing? Only counter is arty?Two PG models with StG44s won´t be deadly at all. I´m not suggesting to make them snipers, but the drop off of the StG44 should be reduced. So they are still on par with Kar98k damage on long range. The funny thing is that a Pak + Gren wall is still more cost efficient at taking out tanks than any combination of PGs. I´m sorry but as a pretty high leveled Ostheer player I can tell you if I want to win a game, I´m not building PGs. And I never ever build them for their AI value. In: COH2 Balance |
Thread: Panzer grenadiers are worthless without shreks upgrade15 Dec 2015, 17:44 PM
If you increase the long range capability, you're just replacing grenadiers.Which is kind of the point. I spend additional 100mp to have better infantry. Currently Grens "replace" PGs. In the last 50 Ostheer games I played, I estimate the times I built PGs to be around 5 games. And those were some Osttruppen spam games. But building PGs instead of additional LMG Grens in close games can lose you the game. In: COH2 Balance |
Thread: Panzer grenadiers are worthless without shreks upgrade15 Dec 2015, 12:45 PM
Grens + LMG > Panzergrenadiers for cost. Grens do everything that PGs can do. They are more cost efficient and available earlier. Some people will say that PGs are good for defending an MG from cover. But that is way too niche for them to be worthwhile. Also Grens can do that just as well. They melt down infantry from long range. Imo the long range dps of PGs should be buffed. They should have an advantage over Grens who are cheaper. I´m not paying more manpower to get a unit that´s weaker in long range engagements, which are pretty much the most common kind of engagement in the game. PGs aren´t trash themselves. They are just redundant and cost more than equally efficient units. In: COH2 Balance |
Thread: CoH 2 Needs Report Features 14 Dec 2015, 14:49 PM
However, what wrong with leaving before 5 min mark? This is a game, not real life and you don't even know what happen to other side. Maybe s/he has to go to toilet and doesn't want to AFK.I learned to go on the potty when I was two years old. During Kindergarten around age three I mastered the art of planning ahead when I have to pee and poop. I can understand people being afk for the first half minute. Going on the toilet while searching a game. This is time efficient. But you do not join a game and think: "Oh, let´s go on the toilet. I did not have that urge before." Unless you have explosive diarrhea of course, which should be extraordinary circumstances. It´s simply bad mannered to drop in competitive mode without any valid reason. And this is actually a problem with the game. Play some custom games or 1v1 instead then. I hope you enjoyed my poop guide. Don´t forget to wipe. ![]() In: COH2 Gameplay |
Thread: Do you prefer the "new" OKW or the "original" OKW?13 Dec 2015, 16:36 PM
Volks are over performing by a significant margin...An US rifle blob will beat the hell out of an OKW Volks blob for cost, simply because of the possibility to get BARs and lack of blob control for OKW. If we nerfed Volks this would have to be coupled with a Rifle nerf. The problem is not the Volks performance but the possibility to field 90 ammo Schrecks with full income. Afaik this was seen as OP on the initial Panzergrenadiers and thus they got two Schrecks for more ammo. The Schreck price should go up to 100 for Volks Schrecks and the cost bulletin (making them cost as much as around 75 ammo only) should be replaced by something else. The whole point of this patch was to make the under-performing Volks viable again. No need to revert this. In: COH2 Balance |
Thread: Schrecks to Sturmpios confirmed?11 Dec 2015, 20:56 PM
Hi! From the German version of the game: Schreck bulletin: "The Combat package for Sturmpioniere costs 5% less." (Das Gefechtspaket für Sturmpioniere kostet 5% weniger.) Was that announced and I missed it, an already known error or is it news? ![]() In: COH2 Gameplay |
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