Emmmmm...What utility? Snare? Grenade? Making bunkers?
LMG Grens wins at long range with Penals and it's getting in Penals' favour when the distance is getting smaller and smaller. I don't expect LMG Grens to win vs Penals at close/mid range - do you?
And my main question still stands. It's 1.4 and I wonder how many other light AT options were tried in WBP.
upgradable anti tank rifles? AT satchel, molotov, satchel charge, flame thrower. I think minelaying ability is the only tool thats missing for a true ubermensch squad.
Also grenadiers barely wins at long range, it could go either way.. they get totally wrecked at medium and close range also flamethrower makes sure they can never use garrisons or heavy cover. Also penals have good moving accuracy so they are good assault troops, grenadiers lose ALL their dps if they so much as move an inch.