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Post History of Esxile
Thread: Reverse the M5 upgrade30 Jun 2020, 07:36 AM
Make it available from the HQ and unlockable with T3 (as it is) OR with T1 AND T2 built. In: COH2 Balance |
Thread: An Old Schooler's Rant and Observations19 Jun 2020, 13:40 PM
I think that what he is pointing at. That is unprofessional because Relic has never be professional toward this game. Pointing out Andy's bottleneck isn't about blaming Andy but Relic as a professional Company. After more than 6 years we're still in the middle of bug corrections and defining the faction's balance behavior. In: COH2 Gameplay |
Thread: Raketens should lose their received accuracy bonus19 Jun 2020, 07:55 AM
I don't know why you guys are arguing around Raketen vs tanks or raketen vs other Atgun when the topic is about raketen vs infantry. ![]() In: COH2 Balance |
Thread: Raketens should lose their received accuracy bonus19 Jun 2020, 07:01 AM
I don't know why you guys are arguing around Raketen vs tanks or raketen vs other Atgun when the topic is about raketen vs infantry. I guess that because I'm right and you have no argument other than pointing your finger at something else as a distraction. In: COH2 Balance |
Thread: US Vision13 Jun 2020, 16:52 PM
You don't need to disloge the FRP to use the plane ability. ![]() In: COH2 Gameplay |
Thread: SU-76 - A Slight Adjustment10 Jun 2020, 11:56 AM
I'm not really advocating for any of those in particular. I think the problem with the S76 is from a more global issue with Soviet: their over reliance on the T70, it is sad that you can't avoid buidling a T70 unless you're already dominating and rushing for a T34. In: COH2 Balance |
Thread: SU-76 - A Slight Adjustment10 Jun 2020, 10:07 AM
Give it the coh1 marder3 standing ability. Some bonuses (rotation speed, damage per shell, range or rate of fire) in exchange of being static for a while. In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?26 May 2020, 21:20 PM
Don't you see the problem here, Ostheer is given the best of offensive and defensive tools at minute 1. If you push with the assgren you can bring the HMG along with and keep the pioneer close to watch from flank. In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?26 May 2020, 17:43 PM
Lol yes of course how stupid we are. In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?26 May 2020, 07:22 AM
You basically need to "flip the roles" against AGrens; force the OST player to fight at range, rather than trying to fight up close. AGrens are pretty expensive to field as a mainline unit (280mp/28mp reinforce) and they're only good at close range; so if you can drop their models while they're trying to close on your units (which is fairly easy before T3's VSL upgrade), you can usually come out ahead. M1919s and .50-cal MGs can be effective, as are well micro'd vehicles (AA-HT especially) at max range, since schrecks are pretty terrible at long range. The problem isn't the assgren spam but the HMG42 in the middle. Assgren are perfecly fine in a vacuum but not with superior pio vision and the hmg42 around it during the early game. If as you say we only need to flip the side then the hmg42 should be locked behind T2 if assgren are deployed. In: COH2 Balance |
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