I generally enjoy the gameplay of the game. It's nothing ground breaking, but there's a lot of 'different' units to play around with and the factions feel somewhat unique. That being said there are a lot of things that have made me get bored of the game real fast. Some stuff doesn't really bother me like wacky moving planes or jiggling vehicles and balance is always going to be an eternal battle, but stuff like the icons really bugs me. Why are they using old CoH2 icons because I feel like that's the easiest part to do for the UI. Then there are the maps. As an avid 3v3 and 4v4 player there are literally less maps than I have fingers on my hand, I can only have so much fun on 4 maps.
IMO one big thing I think the game lacks is on the audio. Whilst it isn't bad and its certainly better than the test versions, it definitely feels like a regression from CoH2. CoH2's audio for me was so clear, I could probably have an idea as to what was going on just by audio alone. I knew there was a JadgTiger on the field and roughly where it was before I could see it. I don't think I appreciated CoH2's audio until Coh3. In Coh3, with the exception of the firearms, it all sounds the same (I could be wrong but I'm pretty sure some vehicles use the same engine sounds from opposing factions). There is some of the audio I really like, for example the 17pdr and Sherman 76 sounds really satisfying, a lot more of the audio just sounds bad, like I genuinely don't like using riflemen because the Garand sounds so awful.
-
#Steam AliasWL%Streak
- 1.581231.716+6
- 2.34757.859+12
- 3.817222.786+23
- 4.635.926+4
- 5.15538.803-1
- 6.883583.602-1
- 7.440154.741+2
- 8.1072610.637+5
- 9.287111.721+3
- 10.14457.716+2