The only thing which is unfair about ST nerf is that AVRE didnt get same CP\price nerf.
It did got price nerf
Fuel cost from 160 to 175.
But yes, CP remains at 9 while ST's CP is nerfed to 10.
Thread: Sturmtiger over nerfed 16 Oct 2021, 03:34 AM
The only thing which is unfair about ST nerf is that AVRE didnt get same CP\price nerf. It did got price nerf Fuel cost from 160 to 175. But yes, CP remains at 9 while ST's CP is nerfed to 10. In: COH2 Balance |
Thread: Can the stugs stun ability not require vet14 Oct 2021, 07:22 AM
Let's give it to the pgren with schrek! In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 07:12 AM
BP also considers the cost of building itself. BP3 requires only 100 mp + building 100 mp so it is equal to (pre-buff) hammer/anvil tech mp cost while cheaper in terms of fuel. It just needs extra few click. And it also gives you extra -2 mp from gren reinforcement cost. And yes sorry about stug. 90 fule. But it still doesn't change a fact that it is cheap TD - cheaper than most of the medium - with pros(fast reload) & cons(less pen & range) There is a difference between actual balance talk & some L2P issues. And I consider this thread as one of the later one. In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 06:24 AM
So does the Comet. It requires hammer tactic which costs 50 fuel. Battle Phase 3 is cheaper than that. I'm not sure you even played UKF. UKF requires 30 + 115 + 50 = 195 fuels to build Comet. Without ANY upgrade or vehicle. Which is far from the realistic play in 1v1. OKW requires tech build cost of 190 to build Panther. WM requires 175 fuels, So accessing to the Panther is somewhat same or cheaper than accessing the Comet.
I'm against any kind of nerf to the UKF because overall UKF is THE WORST faction to play in current meta. I used to play UKF as main faction, but I simply gave up the faction just like most of the tournament level players did. In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 06:22 AM
I just LOLED "They are designed to force the enemy to build expensive counters.". What kind of game are you plaing? UKF requires 30 + 115 + 50 = 195 fuels to build Comet. Without ANY upgrade or vehicle. Which is far from the realistic play in 1v1. OKW requires tech build cost of 190 to build Panther. WM requires 175 fuels, so if you are in the position of building 1 Panther to counter 2 Comets, opponent is overall better player than you. Too bad.
Not true at all, only thing Comet is better against Pershing is that it can fire white phrosporous & cheaper. In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 06:15 AM
I just LOLED "They are designed to force the enemy to build expensive counters.". Are you reading the context or what? He comlained stug (90 fuel) not penetrating Comet(175 fuel at last tier). Obviously he needs to invest more. Same thing applies to the Panther vs Sherman. Peole will laugh at you if you say we should nerf Panther so Sherman can pen. more against Panther. They are outclassed. USF obviously needs to build expensiver (than sherman) counter - Jackson - to deal with Panther. In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 05:43 AM
I'm not sure you realize, but Panther is one of the very few non-doctrine tank that can wipe AT from the front 1v1. OKW can counter with cheaper JP4, and while WM doesn't have expensive TD, can go for Panther to dominate AT or just stack up the cheap stug. It does come with (comparably) low pen, but it has very gigh Fire rate so its dps is pretty decent enough to counter Comet. In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 04:42 AM
The comet is too much of a swiss army knife with its blitz, nade, smoke/phosphorus, tank commander providing self spotting 45 sight, buffed mg and speed/manoeuvrability & vet2 panther armour. True, Comet is indeed simply better version of Cromwell with extra tech & cost.
Not really, it's like saying we should nerf Panther's armor so Sherman can pen more reliably instead of being forced into expensive TD(Jackson). They both are placed at last tier with expensive cost. They are designed to force enemy to build expensive counter. In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 04:40 AM
Are you blind? The video just showed a single shot killed 2 units or wiped? OHK radius means the shot kills full health model with one shot. The video shows that previous shot + mg dealing dmg & comet can eventually kill one or two model (with reduced hp) with a one shot.
RNG favors (or it looks like) red team, because you eaily forget when RNG favored your side, and only remember bad thing happen to you. Something like 1-2 model OHK by Comet in green cover (which I say again, very very unlikely to happen, almost impossible). You posted " Actually, I had several games where my unit is not actually crumpled, and in green cover still getting killed 1-2 units or wiped with 1 shot. " green cover gives 0.5 dmg modifier and combine that with Comet's close AoE 0, it is either your 1-2 model was placed at point blank or hit from the same side of the green cover, hence no dmg modifer applied & green cover works as shot blocker - hence placing models at near point blank (does happen quite a lot) - So if you are gonna claim on one comment Panther doing almost similar dmg with Comet against inf. meaningless, and on the other comment video shows Comet consistently killing 1-2 model with each shot, please provide any test, or stat to back your story. This kind of me speaking as Vipxxx. Hm.... In: COH2 Balance |
Thread: Why Brits Armor13 Oct 2021, 03:57 AM
So what is the conclusion in these tests? in my eyes comet is overperforming for its price. The problem of your post & comment is that you don't provide (or seems to have no knowledge of) any actual stat. Comet has dmg 160 AoE 0/1.15/2.5 dmg modifier 1/0.4/0.2 scatter 6.4 As you can see from the AoE stat, it has very poor OHK radius so unless it stucks at point blank, it won't kill a full health model. Compare this to just normal P4 (not P4J!) dmg 160 AoE 0.75/1.25/1.875 dmg modifier 100%/35%/5% scatter 6.4 You can definetly see that P4 has much better OHK with same scatter. Comet has better Accurracy (0.5% ~ 1%), but it doesn't mean much since vs inf is more about scatter issue. So in conclusion,
Not true. Comet is not meant to OHK inf, Comet is designed to(with 2.5 total AoE) deals consistent dmg over infs instead of OHK.
Pure RNG stuff unless you gonna argue 2,5%(P4) vs 3%(Comet) means a lot.
Again, pure RNG and Comet is very bad at OHK as I mentioned. You will see this more often against P4. Pretty much the reason I see your post & comment meaningless, and again demanding your postcard because I don't think you have decent knowledge or skills to speak of balance. In: COH2 Balance |