As a game designer you want to think of unit roles first,and then build the unit around the role. You don't want to overlap same units from the existing german faction, so you're probably gonna have to use some of the more obscure unit designs that weren't as massed produced.
Imo usf get pretty cool things too: their aaht is very good, vehicle crews and instacrit repair, bars, m20 mines, fighting position rifle nades, etc etc
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