I really like the commander as a whole. I don't realy know how I fel about 5 man flamers but I don't think it's crazy OP since they only have mp40s.
Tested it a bit, really doesn't make much of a difference. The 5th man is more useful for repairs TBH. There are 5 man flamer ass engies to compete with.
And one more time: No one will ever skip T2. In GSC2 it was done exactly 0 times
T2 skip happens sometimes, when somebody goes for a puma. Happened quite a few times in GCS. Puma costs double the fuel of just going t2, so slows the p4 rush down even more.
No Ostheer player will ever skip t2 and the puma unless they are just annihilating the opponent. Leaves you with literally no AT power besides the faust and mines.
Why not making T4 not dependent of T3?
Tweak some fuel values. Make timings propper.
SOV are still a strong faction. Sad to say the only strong in Allies right now.
It used to be like that 4 years ago. Wasn't very good, fell into the same problems ostheer has where half the tech is ignored in 4/5 games.
Right now the only soviet vehicle I don't see very often is the halftrack. Everything else gets seen a reasonable amount in different matches. Even the doctrinal tanks. Seems balanced.
Yes, because it's a well known fact that the British army made extensive use of the PPSH and Mosin Nagant on the Western Front XD
They need to stop and think for a second lol.
I mean, the game does have the suomi and STG even though it's supposed to be set in 1940. They really aren't playing with the rules super tight on the setting.
i find it inconsistent at destroying buildings... some it oneshots others it doesnt... not exactly sure what makes up this trend...
I think it will crit all the units in the building even if it doesn't collapse, but could be wrong. Destroying the actual building is like any other explosive where it needs to take out enough walls to lower the health. If you put it on an already destroyed side of the building it wont do as much damage.