I got the painted collectors bundle because I'm a fucking sucker.
I wanted the metal one but I just can't justify all that money.
Profile of Tobis
General Information
Broadcast: https://www.twitch.tv/tobiscoh
Steam: 76561198002068856
Nationality:
United States
Broadcast: https://www.twitch.tv/tobiscoh
Steam: 76561198002068856
Nationality:
United States
Signature
Tobis "Complete Throw"
Someone asked what my avatar was from... I really don't know.
Defeated Paula and knocked him out of 2v2 Anniversary Cup
Someone asked what my avatar was from... I really don't know.
Defeated Paula and knocked him out of 2v2 Anniversary Cup
Post History of Tobis
Thread: CoH Board game fully funded27 Jun 2019, 01:50 AM
In: Other Games |
Thread: Rethinking Sandbags, Tank Traps and Barbed Wire27 Jun 2019, 01:35 AM
Completely disagree about core infantry being able to build green cover. It devalues positioning and the importance of actual cover. It was okay when conscripts were the only ones to do it because they were poop, but volks and brits being able to always be in green cover is really cancerous. Too late to change it now, but in CoH3 they need to avoid this. In: COH2 Gameplay |
Thread: Hotchkiss22 Jun 2019, 00:02 AM
In: COH2 Gameplay |
Thread: PAK vs Zis AT guns21 Jun 2019, 04:42 AM
The pak reloads faster and has better penetration. Their accuracy and range is identical. In: COH2 Gameplay |
Thread: Echelon Grenades20 Jun 2019, 01:05 AM
Completely agree. Autofire grenades on infantry are just bad design. Right now they are not OP, but that doesn't mean they are well designed. Against good players that can micro these riflenades are completely useless, a waste of resources. Give this a targeted barrage so good players will actually use it. Let us pick where it will fire and make it accurate instead of hoping the ai shoots at the right target at the right time. It will also feel much less frustrating for the opponent to know they made a mistake and the USF player took advantage of it, instead of doing random damage that they aren't even watching. That's the difference between rear echelons and a mortar. Infantry fights are sacred and special. They require careful planning, monitoring, and positioning. This riflenade does not benefit from any of that. A skilled player is not any better with this ability than a weak player. Make this a targeted shot. Make skill matter, not just the opponents micro. In: COH2 Balance |
Thread: Echelon Grenades19 Jun 2019, 02:38 AM
They aren't OP, they are a frustrating game mechanic. You don't need time to tell that this is the only infantry grenade ability in the game that auto fires and you can't aim. It doesn't reward skilled play from either the usf player OR the axis player. Make the ability cheaper, make it a free targeted ability once unlocked, give it a 15 second cooldown. Suddenly it's a good ability that rewards skilled USF players instead of relying on the whim of where the ai shoots it. It will also become less frustrating for the axis to play against. In: COH2 Balance |
Thread: Echelon Grenades17 Jun 2019, 22:24 PM
Should make it a free targeted ability once it's upgraded. 20 second cooldown. Requires just as much micro from the user as the guy on the receiving end. Nerfs blobbed REs. Seriously, 2 RE with nades and one rifleman to protect them is massively cancerous. Auto-firing grenades on infantry is a really awful precedent to set. Can you give a reason why this ability should be the only ability that auto fires? It was different when they were locked to the fighting pit. Make this a free targeted ability so it actually involves some skill. In: COH2 Balance |
Thread: Portrait of the new commanders16 Jun 2019, 22:20 PM
Really? Who are they supposed to be, some streamers or community members? In: Lobby |
Thread: Relic working on Age of Empires 49 Jun 2019, 21:41 PM
No Age4 in E2019? Now I'm mad that my friend suckered me into watching this. In: Other Games |
Thread: CoH- the boardgame5 Jun 2019, 23:29 PM
Welp, they just added new stretch goals. Max stretch goal right now, Tiger at 312K. Currently funded up to 314K We're gonna need some more stretch goals. In: Lobby |
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Latest replays uploaded by Tobis
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