"Mostly people have basically 0 idea how to play Brits at this current time since it plays like the opposite of all the other Allied factions. Basically you gain nothing from closing to close range with the enemy and in cover even the basic IS can easily beat out Grens even while still at 4 men at long range.
Focus less on getting a lot of IS, and focus on using Engineers to make up the difference in map control. Both IS and Engineers have .8 received accuracy making them hard to kill while Engineers are much, much cheaper.
Upgrade to Brens as soon as possible, ignore PIATS until later in the game. Don't neglect getting an AEC and 6 pounder as these to things can handle most Axis armor very efficiently. Pick Anvil or Hammer based on your projected needs or just wait until you can actually afford something in Anvil or Hammer.
Brit's greatest strength lies in it's commanders, use their abilities and use them often to turn the tide of battle. Don't be afraid to play conservatively, Brits follow the Build Up --> Break Out formula.
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I get that but what I'm saying is the break out will never happen due to their MP bleed. You will always get 2v1'ed due to your unit costs as well as lose ground very ez as you are very cover dependent as well as emplacement dependent. It just doesn't work the way the brits are set up rn, their units dont preform well enough (AVRE, commando excluded) to validate their cost both time wise as well as resource wise. They scale better than USF but whats the point if you get cut down by double the army value as yours.
Alex your logic behind your post makes sense but with the balance of their early game so awkward and being cover dependent they cant get to late game unless u are bad and let them get there.